To cut it short, and relay things from OG: he mentioned he hadn't seen all of the audio files. He specifically said he was waiting to look at the Windows Edition tomorrow to double-check things, but people have continually messaged him about certain things.
I know he found a full-blown...
It was in the Benchmark, because OG sent the whole thing to me in English and Japanese on request.
The difference was, that unlike the rest of what OG was looking at in the Benchmark (not purely text data), he mentioned that it didn't seem to look complete to him. That is why he refrained from...
The dungeon, and that sort of thing.
It was more of a general reply in regard to what Paper had posted. Paper said he's not entirely sure either, and OG has a fairly good idea about it, but because OG isn't absolutely certain he's waiting for the PC version's release to confirm about what he...
OG said to say: he can confirm whatever it is after the PC release, because to him it's looking more to have been a placeholder for something OR may have been cut. He wants to try and confirm about it with checking the retail PC files, because he doesn't like jumping to conclusions and it's why...
Some of the dialogue Paper has mentioned goes in with gameplay stuff to do with the Kings of Yore from my understanding from OG.
And yes, Insomnia is quite large. I know OG posted some dialogue about the Glaive in his topic on Reddit the other day too as it is, because he got sick of people...
There's also updated counts by default:
And that extra menu option:
Not my screens, someone on Reddit posted them.
The main game currently shows only:
Dishes: 110 (including the Comrades and overall bonus DLC ones).
Had a look, the call data isn't entirely new. It's certainly in the Benchmark things he sent me. OG has the dialogue for them already set aside.
The actual dialogue for them has been removed from the Demo. About to send you a couple of examples from OG.
That's an old change.
I thought it was brought up on here, or it was on another forum.
We've gone through the prompt being "Map of Lucis" to then being changed to "Map of the Continent" and if you check the PS4 version it's been called the "World Map" for a while now.
I'm annoyed the texture...
PM me an example, he's sent me too much as it is this morning and I fell asleep talking to him as I had to be up quite early to get the demo to install.
So if you do send me a snippet, I can check my messages with OG and see if it's anything new, or if it's old.
OG actually had all of the text up by the end of the day, from what he's told me. He waited a couple of weeks to see if anyone else was going to post anything, when no one did he ended up doing it himself.
He got back to me earlier, said to mention the dialogue has actually been cut down though...
I didn't say that the backstory was unused, it's that the actual data for whatever pop-up that OG dug it out of, is apparently unused.
We already know of certain backstory details as it is, it's just that as OG has put it to me that the text is there... it's just not coming up for whatever...
One seems to be unused.
Not entirely sure. OG said he's working on it, and other things. Will find out what he's up to eventually, though that's likely not to occur until he's gone through the demo at the earliest, and the Windows Edition at the latest.