Compilation of all FFXV footage

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Aug 13, 2016
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#41
They're not. That you think they're the same is the reason why this dumbass exchange is still happening. YOU are misinformed. Do some research.
I choose not to be misled by developers who opt for fancy words as an excuse for lazy design. Shrink them mechanics ;) I'm ignorant yah? Unbelievable.
 

DrBretto

Warrior of Light
Mar 18, 2016
1,605
1,436
41
#48
qtes: titan's trial. boring.
prompts: Noctis doing parrys, climbing behe's horn or whatever. boring too.
That was not my point. My point is none of the things I posted were those. (painfully obvious)
Don't derail.
You're right. They weren't those. They were setpieces. You're the only one here that thinks anyone is talking about QTE or button prompts.

Now, please describe what you think a setpiece is.

Edit: We're not talking about subtle differences or being pedantic. There's a fundamental misunderstanding here on YOUR end and the issue isn't that you don't know the difference, it's that you're being willfully and stubbornly ignorant rather than taking the opportunity to get on the same page.
 
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DrBretto

Warrior of Light
Mar 18, 2016
1,605
1,436
41
#50
That is only ever going to have the opposite effect, lol.

I'm calm as a hindu cow. I just see where the disconnect is. He thinks we're being pedantic about the differences and I'm giving him one more chance to see what we're saying here so any conversation moving forward has a chance to be productive.

As this whole exchange is still off-topic, though, I'd still request this be split off from this thread.
 
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Likes: LeonBlade

Bionicle8563

SOLDIER Second Class
May 25, 2016
300
199
Australia M8
#51
I might be wrong, but didn't Tabata say in one of the ATRs the reason there's no climbing (like grabbing onto ledges and stuff) is because it makes no sense because of Noctis' warp ability? (I mean I climbed that building in PD quite easily and no Assassin's Creed parkour was needed) Again I might be wrong. Also I think he did say that monster climbing was technically still in, but I would think he meant it like jumping over the Griffin or jumping off of Behemoth's horn because I doubt they would add in a mechanic to manually climb onto a monster for no reason when 1) You can warp to them if they are far away and 2) I honestly can't think of a 2 cause 1 just says it all. Like, I don't think there's a strategical advantage that comes out of jumping onto a monster's back à la Dragon's Dogma.