Final Fantasy XV - General News Thread

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Storm

Warrior of Light
Oct 26, 2013
3,351
6,012
32
Switzerland
Does it include any other updates like more stable performance and general bug fixes?
don't know yet, but they included a photo-mode with manual camera (i think it's unlocked on the moogle carnival tho).

edit: here it is

Commencement of the Moogle Chocobo Carnival, a limited-time event
New events and photo frames for players who have purchased the Season Pass or downloaded the Holiday Pack
New photo mode allowing players to take in-game snapshots
Various bug fixes

just a reminder guys you need the holiday ticket to enter the carnival.
 
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Guitar (pseudo)God

Blitzball Champion
Aug 14, 2016
519
649
All over
"The direction of chapter 13’s content was a deliberate decision made from the development team. That said, the amount of stress inflicted on the player while running through this chapter was greater than we had anticipated. We believe resolving this issue will naturally lead to a better gameplay experience."

Gotta give Tabata props for saying, essentially, that he knows the sorts of changes people would like to see in Chapter 13, but he always intended that part of the game to be stressful and uncomfortable even if the final result ended up going too far. XD

At the very least, no one can accuse him of playing it safe.
Key word being "direction". They can certainly change the "implementation" while keeping the same "direction."
 

Storm

Warrior of Light
Oct 26, 2013
3,351
6,012
32
Switzerland
I still don't think they went too far on chapter 13. This is one the people got wrong. That was full blown hysteria and sometimes listening to fan feedback is a bad thing. Don't make a game by committee. And sure as hell don't listen to gamers on the internet about anything.
yep, the problem wasn't the difficulty, it was just too long
 

Crystal Power

Keyblade Master
Nov 29, 2013
712
243
United States
Curious. Is there a reason the Carnival is limited or is it just limited for the time to download it but it can be revisited in-game indefinitely?

EDIT: @DrBretto I don't think it should be changed either. It's a unique section and that's what makes it appealing. I've seen some people say why did it turn horror (or into Resident Evil lol) that's not bad to because of the special flare it adds. It helps you understand how things at that moment feel.
 

DrBretto

Warrior of Light
Mar 18, 2016
1,605
1,436
41
Right. Don't get me wrong, the ring could use a boost, maybe a little bit of fat cut, but that's all. I'm still completely convinced that the outrage was misplaced and primarily rooted in chapters 9-12.

One thing I can definitely confirm is I know hysteria when I see it, and that was hysteria. And hysteria is rarely about what it pretends to be about.
 

Ikkin

Warrior of Light
Oct 30, 2016
1,099
1,705
I still don't think they went too far on chapter 13. This is one the people got wrong. That was full blown hysteria and sometimes listening to fan feedback is a bad thing. Don't make a game by committee. And sure as hell don't listen to gamers on the internet about anything.
There's a difference between making a game by committee and taking feedback, to be fair.

One way of taking feedback is, of course, to see what people want and give it to them. But that's not the only use for feedback. It's also possible to use feedback to craft a particular emotional response regardless of what the audience actually wants, which seems more along the lines of what Tabata wants to do.

If a lot of people are assuming that something that's designed to make them feel negative emotions is just the developer team being lazy, that's a problem that can be resolved by feedback... it just needs to be resolved by redirecting those negative emotions instead of removing them entirely.

Right. Don't get me wrong, the ring could use a boost, maybe a little bit of fat cut, but that's all. I'm still completely convinced that the outrage was misplaced and primarily rooted in chapters 9-12.

One thing I can definitely confirm is I know hysteria when I see it, and that was hysteria. And hysteria is rarely about what it pretends to be about.
Chapter 9 might have been controversial and Chapter 12 might have felt like wasted potential, but let's not cast blame on Chapters 10 and 11. xD; The only real problem with those two chapters was that they were over too soon.

I do think you're onto something with regards to misplaced outrage, but I think it mostly shows up in the parts of Chapter 13 that people blame rather than the fact that they're upset about Chapter 13 in the first place. The usual complaints are stuff like "it goes on forever," "everything looks the same," "it's a bunch of linear hallways," and "it keeps making me run back and forth to find Macguffins," which seem like reasonable things to complain about until you realize that it's bog-standard for RPGs to have end-game dungeons with those sorts of designs. When I played FFIII and IV on DS, they both had annoyingly long, frustrating, samey slogs before their final bosses, with III's pushing you to run around looking for four bosses before fighting the final boss and IV's having six levels of mini-boss level random encounters between the final save point and the final boss. I understand that FFVIII has a massive final castle where you have to give up your abilities to fight four other bosses before you can fight the final boss. FFXII has Pharos, which I haven't played but sounds like the literal worst (fifty samey, hallway-like stories of weird puzzles like farming monsters to create bridges, why). FFXIII has Orphan's Cradle, which shocked me with how long it went when I decided I wanted to see my boyfriend beat the final boss (and I'd beaten the game myself back when it came out XD) and was, again, samey, hallway-like, and full of tiles you need to find to take you elsewhere in the level.

The difference between Chapter 13 and all of those segments, though, is that it doesn't provide the satisfaction of making it through something really challenging, because the stuff you're fighting should, by all rights, be trivial and even at a massive disadvantage, fighting takes a lot longer but there's not that much risk of you actually getting killed. (That's why Tabata didn't need to think twice about offering "buff the ring" as a solution, and, conversely, why a lot of people say that's missing the point.) It's a two hour stretch of the game essentially cheating the player of what they want from a final dungeon and taunting them about it, because the "Dungeon Master" is more interested in toying with them than in trying to kill them.

Or, in other words, the game broke the player's trust on purpose, and a lot of people responded by nitpicking at level design elements instead of recognizing that they felt betrayed. XD;
 

DrBretto

Warrior of Light
Mar 18, 2016
1,605
1,436
41
There's a difference between making a game by committee and taking feedback, to be fair.
That's my point. And I'm saying they're a little too close to the border.

There's a problem with the rest of what you're saying. This is your personal take on what "the problem" is, and if you ask 15 other people you'll get 15 other responses, mostly conflicting with each other.

All of this comes from the assumption that the chapter is, indeed, broken, which I contend it is not. It only appears broken (and overly long) because it's surrounded by chapters that were shortened and disjointed. That makes this one feel longer than it would have if the other chapters were full-length. The twist doesn't work because there's no buildup. Not necessarily because the execution of the twist itself.

If they want to do things like unlock the sprinting earlier, that's a whatever thing. People are going to whine about the game taking away their toys and all that, then fine, toss them a bone. But they can't just re-root everything because some people on the internet cried about it. People on the internet are, no offense to anyone here, pretty much by definition full of shit. We feed off each other. It's like a global weather system of emotion and there's not necessarily any truth to any of it.

So, I don't want to see anything more than token changes for that chapter because it's simply not broken. It's supposed to subvert expectations and if a player can't handle that, then they can play something else. Because you can't build a game by committee. We already saw what happens there with them cutting Luna's backstory. It's to the detriment of the game.
 
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Jubileus

Warrior of Light
Oct 7, 2016
1,651
1,369
We already saw what happens there with them cutting Luna's backstory. It's to the detriment of the game.
I agree with @DrBretto on this point.

I swear some people are too overly sensitive and easily offended these days that they'll complain about anything

Fingers crossed that they'll add in Luna's backstory, overly sensitive people be damned. It's a part of a story that has tragedy as one of its themes. What did you expect? Sheesh people lol.
 

DrBretto

Warrior of Light
Mar 18, 2016
1,605
1,436
41
I'm going to try to explain this effect, and hopefully it doesn't bring up any wounds anywhere.

But, a hot-button topic right now is this Trump debacle. And I hate Trump as much as the next guy, but he does make a perfect example of this effect.

So, your average american doesn't follow this kind of thing with their thinking caps on. They see that Trump is not exactly a model citizen, so they know they don't like him. And then people start listing off all the things they don't like about him. And today, I was reading threads elsewhere about him, and the topic was about how he is fat and out of shape. And this is now officially in the narrative of that thread.

But, despite being fat and out of shape as, let's say, objectively not good things, this is a manufactured notch against him. There have been plenty of overweight presidents throughout history. And he's not even THAT overweight. But if you say something to that effect in that thread, and if that thread was on gamefqs or 4chan instead of the solid, rational site it was on, you'd be met with a dozen trolls firing back that you're a Trump-lover or some kind of "oh so you think being fat is a good quality for being a President??" types of responses.

But, this is what happens when the premise is "what's wrong with chapter 13" instead of "is there really anything wrong with chapter 13". I have read so many "issues" with this dungeon that are simple RPG tropes. Could it have been better? Sure! But is is broken in the first place? I say no. I say one day, a bunch of people were upset about the game in general and that chapter took them over the edge, then they took it to the internet. People fed off each other and inflated it. Then others came in to defend it, and that just reinforced the original belief.

This is where the Trump comparison falls apart of course, as he is firmly broken.
 

Noctis_Caelum

Chocobo Knight
Jul 15, 2014
214
285
http://gematsu.com/2017/01/final-fantasy-xv-update-add-monster-enyclopedia

“Are there plans for a monster enyclopedia-like item that shows information such as a monster’s weaknesses and dropped items?” To which Tabata simply replied, “There are plans. As for when, please look forward to further information.”

it's coming
Finally a bestary for this game.
Really want to look at the monsters closely, but what about characters?
Hopefully they are in, too.

patch 1.04 is 2 gigs
2?? I have 12gb.
 

Nova

Warrior of Light
Jul 14, 2015
1,773
2,595
tumblr_static_tumblr_static__640.gif

FFXV won best RPG of the Year Award from Spazio Games


http://www.spaziogames.it/notizie_v.../245260/best-rpg-spaziogames-awards-2016.aspx

FFXV wins best Action RPG of 2016 Award from both RPGFan Staff & Reader's choice RPGFan

http://www.rpgfan.com/features/go2016/Category_Awards/Action.html

Going by category awards on the same site, XV also won:

>Best combat
>Best visuals
>Best Music
>Best sound design
>Best protagonist (Noct)
>Best supporting character (Prompto)
>Best overall cast


For anyone curious, screen capped the total awards from wiki.

Screenshot_20170124-153608.jpg

;)
 
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