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Bravely Default: Flying Fairy - Full version hands-on

Discussion in 'RPG Discussion' started by APZonerunner, Nov 19, 2013.

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  1. APZonerunner

    APZonerunner Network Boss-man Staff Member Administrator Site Staff UFFSite Veteran

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    [​IMG]

    Hey folks! So, just like I did my 'Ask me anything' about my several hours of hands on time with the full version of Lightning Returns: Final Fantasy XIII, I'm currently busying myself with an upcoming RPG - Square Enix's Bravely Default: Flying Fairy, being published in the West by Nintendo.

    I know the demo is out, but I've been playing the full, final game for a bit over a week now -- so ask me anything!

    To start off, a fun tidbit - I absolutely love the text the game surfaces when you first boot it, giving advice about difficulty levels:
    You can adjust difficulty and the encounter rate whenever you like. You can take advantage of that to make your life a lot easier, sure. But the easy life won't prepare you for the challenges you must face one day. Be sure you won't regret your choices when the time comes.​
     
  2. Sioux

    Sioux PSICOM Soldier UFFSite Veteran

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    Are the majority of spells unique in name and design or do they simply follow the Final Fantasy iterations faithfully?

    Is there a particular system for the character's growth(Sphere grid, Junction system, etc)?

    Is there more than just the four characters?

    I'll think of more.
     
  3. ShinGundam

    ShinGundam Yevonite

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    Could you talk a bit about dungeons and towns design? like how many areas/shops in towns?
    Is it similar to PS1 FF era with many sections, interiors and side areas?
     
  4. APZonerunner

    APZonerunner Network Boss-man Staff Member Administrator Site Staff UFFSite Veteran

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    Just a note -- I'm still ploughing through this, but I'll answer these questions and any others posted tomorrow!

    Long story short: I'm loving the game. Very traditional FF style with some modern twists. Utterly beautiful throughout.
     
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