Final Fantasy Explorers (3DS, Action RPG) Announced

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buddhafied

Sphere Hunter
Sep 30, 2013
241
126
Vancouver, BC
#44
Finally have a chance to really checkout the Nintendo Direct video and the scans. I noticed a couple of things:

1. The gameplay and summon fights seems like was inspired by FFXIV:ARR. The Ifirit battle has some similarities like the Primal Ifirit battle in FFXIV:ARR. This is particularly making me excited as the primal battles in ARR is pretty awesome:

(Ifirit story mode)

2. Looking at some of the weapons and armours in the scan, I noticed the Paladin is wearing a shield with snowflake pattern on it, whereas the monk's claw seems like it has Leviathan's scale. I guess it's not far fetch to say that each summon fight will drop some important gears? (Again, very FFXIV inspired)

Sorry if I'm repeating something that others might have already mentioned, I only briefly skim through the thread.
 
Sep 26, 2013
1,612
626
#45
Final Fantasy Explorers Details The Paladin, Ranger, And The Shiva Boss Fight


Square Enix shared details on a few Final Fantasy Explorers jobs with Knight, Monk, and Black Mage. Below is a look at more details on the Paladin and Ranger jobs, along with a closer look at the Ice Queen Shiva, and more.




Paladins have high defense and play the role of a tank. They excel at physical and magic attacks, but due to their lack of mobility, they stick around on the frontlines as a shield for the party.



Their ability called “Absolute Domain” can be used to protect themselves and allies around them from enemy attacks. In addition to tanking, they can also provide the party with some support as well.



The Paladin’s “Deflect” ability lets them use their shield to defend attacks from enemies. This is their go-to move as a tank. “Spinning Edge” is one of their offensive moves that can hit enemies around them.



Rangers are long-ranged damage-dealers. They might not be as strong as the melee damage-dealers, but they can use various status inflicting attacks. Their defense is on the lower side, so they’re not too great when it comes to close-ranged combat.



Their best feature is the ability to attack from a distance, but they also have all kinds of tricks up their sleeves with their physical and status effect attacks.



The “Abyss Shot” can do different effects like poison or paralysis. The “Arrow Rain” ability is recommended to use when the tank gets hate from the monsters.





Moving along, Shiva the “Ice Queen” hangs out in the the dim cave known as the Tinz Underpass, where you’ll fight her. There are crystal-like parts throughout the cave, along with plenty of water-based monsters.



The Tinz Lake is where Shiva can be found. The place is dark and cold, and seems to be covered entirely in ice. There’s also a throne-like object that is made of ice, so it’s safe to assume that it’s where Shiva sits.







Shiva has appeared throughout the series since Final Fantasy III, and this time, she’ll be putting her icy powers to take on the Explorers. In Final Fantasy Explorers, she’s covered by an extremely cold aura that puts a freezing effect on anyone who gets near.



Once you’re in a freeze status, your movement will be limited, so it’ll be worth making sure you don’t get too close to the aura while taking her on. She also has moves like “Blizzard” and “Frozen World” that brings out spikes made of ice from the ground.



And let’s not forget about her trademark move, “Diamond Dust,” which is shown in the above image.

Final Fantasy Explorers will be released in Japan on December 18th, 2014. The game has yet to be announced for release in the West.
 
Sep 26, 2013
1,612
626
#46
Japan, once again, getting all the good stuff. http://store.jp.square-enix.com/detail/SE-E0202

*edit*

Final Fantasy Explorers Pays Homage To The Onion Knight, Has Limited Edition With Amano Art


Square Enix is putting together a limited edition box set for Final Fantasy Explorers which will be sold online through their e-Store. The Ultimate Box bundle includes the 3DS game, a faux leather Nintendo 3DS XL pouch with the Final Fantasy Explorers logo, a cover with Bahamut for a 3DS XL, Final Fantasy Explorers Suppin Tracks which has some music from the 3DS game, and an art book for 14,040 yen.

The Explorers Art Works art book includes an illustration drawn by Yoshitaka Amano, key art from Toshiyuki Itahana, and summoned monsters drawn by Gen Kobayashi. Square Enix also included the first print bonus, a special quest where you can get Final Fantasy III’s Onion Knight equipment. There are four pieces of Onion Knight equipment – the Onion Sword, Onion Helm, Onion Armor, and Onion Boots.



Final Fantasy Explorers comes out on December 18 in Japan.

 
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Azuardo

Keyblade Master
Moderator
Sep 26, 2013
755
279
#51
Bit more background info:

In Final Fantasy Explorers, players will have access to a mysterious power called “Trance” that will enable them to transform into past Final Fantasy characters for a limited period of time.

In a live stream this morning, Square Enix revealed the first transformation to be Cloud from Final Fantasy VII. When you transform, the background music will also be changed to that of Final Fantasy VII.

Also revealed during the stream were two new jobs, the “Dragoon” and the “Dark Knight.” Additionally, Square Enix shared over 46 minutes worth of new footage.
http://gematsu.com/2014/08/transform-past-final-fantasy-characters-final-fantasy-explorers

Bets on Lightning being one of them, anyone?
 
Likes: buddhafied

buddhafied

Sphere Hunter
Sep 30, 2013
241
126
Vancouver, BC
#52
Sep 26, 2013
1,612
626
#54
Final Fantasy Explorers Details On Jobs, Abilities, And Multiplayer


Square Enix and Dengeki got together to livestream a wh0le bunch of new information on Final Fantasy Explorers this morning. During the stream, we got to see Cloud from Final Fantasy VII and the Dark Knight job reveal. Here’s a summary of what else went on during their play session.

During the multiplayer demonstration, Square Enix demonstrated a variety of different attacks from Knight, Monk, White Mage, and Black Mage. They also showed a few of the Monk’s skills, like Chakra and Aura Cannon. The game’s developers said that Final Fantasy Explorers will feature plenty of moves from past games of the series, but many original ones as well. As far as abilities go, there are about 200 total.

While out on adventures, the bottom screen on the Nintendo 3DS will show a map and will also indicate where all the characters are located. There are other bottom screen features like a “monster lock-on” that also shows you their hit points.

After sharing these details, the developers created a party consisting of a Ninja, Paladin, Time Mage, and White Mage to take on Shiva. The female Ninja character in the game looked closer to what you’d expect from a traditional “kunoichi,” while the Time Mage looks pretty close to the one from Bravely Default.

While running together through the fields, the Paladin was a little slower than the others, so it made the others have to slow down for him; however, by using the Time Mage’s Haste magic, they were able to speed everyone up just the right amount.

The Ninjas look like they have all kinds of different Ninjutsu abilities, and it looks like they can also help out in the tanking role with some sort of Utsusemi abilities, similar to the way they were used in Final Fantasy XI.

Once the party reached the Tinz Underpass, they were greeted with various water-type monsters, but zipped by them in order to get to Shiva faster.



During the fight against Shiva, White Mages play a crucial role, as they can help unfreeze with Esuna, and they can also look at the health of all the party members on the bottom screen, and can also target them by selecting them through there. White Mages can also do things like enhance other buffs such as the Time Mage’s Haste, and they can also use a “Pray” ability that recovers the AP (Action Points) of all the allies.

When a player gets incapacitated, you can shave three minutes off from the clock to be revived, which sounds like it’ll come in handy when the White Mage doesn’t have the time or space to pull off a Raise spell.

During a fight against Fenrir, the party showed that some of the big enemy attacks are indicated with markers on the floor for certain attacks, so you’ll be able to avoid and dodge them better. They also seem to have some sort of rage mode, too.

Final Fantasy Explorers is also expected to be featured in tomorrow Square Enix Presents Japan’s third episode, and will be available to watch via livestream as well. More “Legend Characters” like Cloud will also be revealed during Tokyo Game Show 2014. You can expect Siliconera to bring you these details as they’re revealed.



Final Fantasy Explorers will be released in Japan on December18, 2014 for Nintendo 3DS. You can get another look at the Onion Knight equipment and the limited edition box set in our earlier report.
 

Joshua

Sphere Hunter
Oct 7, 2013
231
47
43
California
#56
We'll need to get a Mognet group going with that multiplayer!

And gosh, this game just keeps looking more and more amazing. I can't wait to see Itahana-Mini-Lightning :)
 

Squirrel Emperor

Nuts
Moderator
Sep 26, 2013
1,612
626
#57
Final Fantasy Explorers’ Job System Sounds Very Flexible


Final Fantasy Explorers director Atsushi Hashimoto and project manager Takahiro Abe got together again on a livestream late last week to showcase the game. Here are some interesting tidbits on what we saw during the stream.
  • When you’re not in combat and the battle theme isn’t playing, your health will regenerate rapidly, so for the most part, you’ll only have to worry about using potions while fighting.
  • In addition to the Provoke move that comes in handy for managing hate as a tank, they’ll also have the Flash ability, which will work similarly as the way it does in Final Fantasy XIV: A Realm Reborn.
  • There are both auto-saves and manual saves in Final Fantasy Explorers, so you can pick whichever one you want.
  • The crystal located in the middle of town is where you’ll acquire Abilities. These can be purchased by using CP points that you’ll get while going out on quests. You won’t be able to learn too many at once; rather Abilities will be something you’ll work on over time.
  • Regarding Abilities that you can learn from other classes, or cross-class skills, you won’t be able to use every single skill from all the Jobs, but for the most part, you’ll be able to learn them as long as they make sense for your Job in some way. For example, Dark Knights will be able to learn various Black Mage spells.
  • You can also get creative and have White Mages that don’t really heal as much, instead but specialize in damaging opponents.
  • The time it takes to clear a quest varies, but Square Enix are developing the game so that it’ll take about an average of 20 minutes per quest.
  • During the fight against Ifrit, the Ranger used her Trance mode, then followed by the “Legend Character” transformation and turned into Cloud, who used a bow instead of his regular Buster Sword.
  • Square also clarified that Trance mode and transforming into a Legendary Character aren’t exactly the same thing, as Trance mode is more of a power-up.
  • In order to go Trance mode, there’s an indicator on the top-left part of the screen that will show you when it will be possible to transform, which happens after defeating a certain amount of enemies.
  • There also seems to be some sort of system that lets you break parts off boss monsters, to acquire material to create gear, or something else.
Final Fantasy Explorers is slated for release in Japan on December 18, 2014 for Nintendo 3DS. You can also catch what went on during yesterday’s stream for the game in our previous report.
 

Squirrel Emperor

Nuts
Moderator
Sep 26, 2013
1,612
626
#58
In Final Fantasy Explorers, Your Appearance Is Tied To Your Equipment


The Final Fantasy Explorers Twitter account has recently been answering questions that fans tweet their way. One of the questions they were asked is if you will be able to change your appearance independent of your stats and gear. This, the team replied, will not be the case.

Final Fantasy Explorers effectively works like Monster Hunter and other action RPGs in this regard. The Twitter account stated: “As far as equipment goes, we’d like to apologize beforehand. There isn’t a system that lets you maintain the same performance while changing your looks alone.”

“In order to be able to change appearance, we’ve prepared a wide variety of armor and weapon types for Final Fantasy Explorers, so it would make us happy to see you folks mix and match to your liking.”

Also, while it sounds like there won’t be any sort of costume system to customize your looks in the game, Square Enix previously stated that Final Fantasy Explorers will have a bunch of iconic weapons in addition to different types of weapons and other equipment, so it sounds as though there is going to be a nicely-rounded set of customization options in the game.

Other questions they were asked is if multiplayer will be enabled over the Internet (yes) and if multiplayer will be free (also yes).
 

Azuardo

Keyblade Master
Moderator
Sep 26, 2013
755
279
#60
Likes: Joshua