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Final Fantasy XV - General News Thread

Discussion in 'Final Fantasy Discussion' started by LeonBlade, Jan 18, 2015.

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  1. Infest

    Infest Chocobo Knight

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    We already saw this in the jump festa trailer.
     
  2. King Bimpy

    King Bimpy PSICOM Soldier

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  3. Infest

    Infest Chocobo Knight

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    Here's another one from gamespot http://www.gamespot.com/articles/final-fantasy-xv-s-map-is-one-giant-connected-land/1100-6424803/
    notable quotes:
    "Summons will be protectors of the planet, guarding parts of the world from annihilation."
    "To be completely honest, that’s still to be determined," Tabata said. "But the development team does understand that this is something everyone is looking forward to. It is a huge technical challenge; as mentioned earlier, all areas are connected. We are trying to tackle that challenge." (regarding airships)
    "In the dungeons, there is this kind of strangeness where something that shouldn’t necessarily be there in real life is existing. That kind of strangeness, the non-normal, that feeling you get in those circumstances, will be experienced in XV."
    "When asked how he came to lead the project, he said he is still not sure himself."
     
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  4. yeah_93

    yeah_93 AVALANCHE Warrior

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    Thank God.
     
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  5. King Bimpy

    King Bimpy PSICOM Soldier

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    he always said it was like red dead redemption.
     
  6. Jenova

    Jenova ShinRa SOLDIER

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    Nice to see lots of Nomura's original version is still intact. Wonder if more obscure elements like Noctis' cellphone will make it into the final product.
     
  7. LeonBlade

    LeonBlade Forest Owl Staff Member Moderator Site Staff

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    In the Active Time Report it was teased that in somehow, Noctis will be able to jump as high as a bird. It's unsure how this will be done or the context of it. While discussing the airship, it was mentioned that the development team had a video of a bird eye view, and it was actually Noctis jumping up that high.
     
  8. Infest

    Infest Chocobo Knight

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  9. yeah_93

    yeah_93 AVALANCHE Warrior

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    720p demo confirmed.
     
  10. LeonBlade

    LeonBlade Forest Owl Staff Member Moderator Site Staff

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    Wouldn't be surprised with the graphics this game is trying to pump out.
     
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  11. yeah_93

    yeah_93 AVALANCHE Warrior

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    Wouldn't be surprised if the game ends up being something like 900p either. But whatever, if the world ends up being as impressive as it sounds, I don't care if we don't get 1080p.
     
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  12. LeonBlade

    LeonBlade Forest Owl Staff Member Moderator Site Staff

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    Tabata spoke with the site LevelUp and mentioned how he is striving for a simultaneous worldwide release, stating that he wants everyone to be able to play it around the same time.
     
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  13. LeonBlade

    LeonBlade Forest Owl Staff Member Moderator Site Staff

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    [​IMG]
    To confirm my original post!
    See the rest of the screenshots here.
     
  14. yeah_93

    yeah_93 AVALANCHE Warrior

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    Aliasing is gone. Maybe they retouched the images? Or maybe they improved the image quality? Sure looks like those E3 2013 screenshots.
     
  15. LeonBlade

    LeonBlade Forest Owl Staff Member Moderator Site Staff

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    The resolution was increased in the screenshots as well as adding anti-aliasing like they said they still planned on doing, as they are preparing for the demo.
     
  16. Cadet

    Cadet Yevonite

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    What do the orange bars mean?
     
  17. LeonBlade

    LeonBlade Forest Owl Staff Member Moderator Site Staff

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    I believe that the orange part of the HP bar has something to do with recovering health. Details of this I can't really say, but based on how it reacts in battle, it's still safe to assume that it's tied to your HP in some form.
    [​IMG]
    Notice Prompto's (プロンプト) HP in this small segment. This GIF was taken from the recent Jump Festa trailer and is all part of one scene. As you can see, the orange bar and the white bar are one in the same, as the orange section pulses white, indicating that it is connected with the HP bar. HOWEVER, it's not part of the current HP, as you can see Prompto goes from 686 HP and recovers to 714 at the end of the GIF, and you can see his white bar slowly crawl up.

    What could this mean? Well, it's possible that it's health that can be recoverable during battle. We have only just been introduced to these orange bars since the Jump Festa trailer, so there's nothing to base this off of. However, given that they flash white, it must have something to do with the HP.

    Another thing to notice is the orange diamond roughly beneath the HP value that looks similar to the points on each end of the HP bar as well. It's better exposed when a party member's health drops below this point; a critical state of health.
    [​IMG]
    There's also a point where Prompto's entire bar goes red as well as the HP value itself, but I'm not sure what this means... The clip doesn't show anything that would indicate what causes this, so it's hard to say.
    [​IMG]

    We'll have to wait until Tabata tells us what it is!
     
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  18. Somber

    Somber PSICOM Soldier

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    Maybe it works like Blood Damage from FFXIII-2?
     
  19. LeonBlade

    LeonBlade Forest Owl Staff Member Moderator Site Staff

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    It very much could work like that; being your maximum HP through a battle, only recovered outside of battle perhaps?
     
  20. yeah_93

    yeah_93 AVALANCHE Warrior

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    FFXV Luminous Studios Developer Interviews Part 1
    Some tidbits:
    ...and the most promising one:
     
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