Discussion in 'RPG Discussion' started by Squirrel Emperor, Sep 15, 2015.
The game's official title is Ikenie to Yuki no Setsuna.
From the trailer, the gameplay looks like Chrono Trigger. I dig this.
The trailer showed a release date: Early 2016.
That's just for Japan, right?
Atsushi Hashimoto is the director of Project Setsuna.
I'm getting a real good old school vibe.
ARRGHHHH They don't have feet! I hate when they do that! Otherwise, looks cool.
Ikenie to Yuki no Setsuna Is Being Made To Bring Back Memories From ‘90s RPGs
As someone who grew up and got his first start with those types of JRPGs, this game speaks to me!
I am curious to what exactly is 90's RPG ?
They're basically talking about all of what the SNES offered and other JRPG's with a top-down perspective that came out in the 90's.
Hmmmmmmm got goosebumps out of it.
Looks nice. Will probably get it on PS4
This week's Famitsu (of the time of this post) has 4 pages of SETSUNA coverage. A few things we learn:
- Main characters are Setsuna and a mercenary who protects her. Setsuna goes on a journey of sacrifice (no additional details)
- SETSUNA's battle system basics revealed
- There's something closely resembling the X-Cut/X-Strike (from Chrono Trigger) in this game
And here's a little streaming they had with the director of the game:
I fucking really like this. The combination of cold colours (the snowy environment) and warm colours (houses' interiors, characters' clothes, trees...) is just so perfect. Although I'm a sucker for wintery snowy settings, as they really remind me of my childhood in my grandparent's village in northern Spain, so yeah, I'm a bit biased.
The combat gives me a Chrono Trigger vibe, which is obviously the best thing in the world. I hope the combat is fun and deep; at least, it looks fast and seamless, which is about the only thing I can't really stomach anymore unless the transitions are really fast and the combat fun.
I like the characters' designs, too, as well as their game models. Even if they might not be the greatest designs, I like the red scheme on the girl and the arctic samurai vibe I get from the male character. They've said that there'll be more characters in your party, so that's cool.
Hopefully the game is long enough (and not a short experiment) and has a nice story (I really get a feeling of melancholy and sadness from the trailers, which could lead to something great). If everything goes alright, this could potentially be a new ongoing series, which is great since S-E really needs some of that fresh JRPG magic back.
So yeah, I really want and need something that gives me the same (or a similar) feeling I got growing up in the late 90s and early 2000s, and this is really close to that.
This is an interview from June 2015 with Matsuda and Hashimoto. http://otakumode.com/news/557fd34a4ce0ae7f523ec226/ Gives a good idea of what they're trying to achieve with Setsuna.
In short, they basically really are trying to create a SNES JRPG but with modern visuals!
Even in a cold and snowy winter setting, a female character needs to be showing her boobs. And belly button. This design would also be much better without the crapton of ribbons and that thing on her head. She has nice color scheme, though.
So basically what Tokita's been doing for a decade? Lol.
Interesting, I completely agree with you on the questionable functionality of revealing clothing design even in a winter setting. However if she's going to be sacrificed, I can understand the beautiful ribbons and headpiece she adorns. Overall, I'm really liking the clothing designs seen so far, nice color scheme and ethnic decorative elements that is quite fresh to look at; The art style reminds me a bit of works by Yoshida Akihiko, which is one of my all time favorite artist!
Looking at his resume, he's done a lot of ports, remakes, mobile projects and other side stuff during the past 10 years. So no, not really.
I don't see anything on his resume that screams he created something similar to what Tokyo RPG Factory is aiming for and what Matsuda wants. If you grew up during the SNES era and played the RPG's that came out on the platform, you'd probably have a proper understanding of what they're trying to achieve here with Setsuna when it comes to what kind of impact those games had on people back in the day.
Separate names with a comma.