Discussion in 'RPG Discussion' started by Squirrel Emperor, Oct 20, 2013.
Yeah. It did come from him.
Bit late, but wanted to add to this - Hiromichi Tanaka is at GungHo as well as a high-up special advisor. He's most famous for being the man in charge of FF11 and initially FF14's original rushed disaster (which was why he left Square), but he's also part of the 'original seven' who worked on FF1 and FF2 with Sakaguchi and the like. So if Mistwalker is working with GungHo, chances are Tanaka will be involved.
That Verendus Rumor about the "2 JRPGs" That Japan Studio is making.
I find that rumor most curious, because if you look at the history of Sony and SCE as a whole, all the RPGs that they own are all collaborations with other studios.
Level-5: Rogue Galaxy, Dark Cloud, White Knight Chronicles
Contrail: Legend of Legaia
Matrix Software: Alundra
Arc the Lad - (Made by various DEVs over the years)
The only RPG that was ever made by SCEJ and Japan Studio completely in house was Legend of Dragoon (Great game in my view). If true it should interesting to see what these RPGs are.
Back on Mistwalker, I don't see them making any RPG for Sony, RPGs for the Wii U and XB1 are more likely as they have a long history with Nintendo and Microsoft.
Resurrecting this MW post to point out this Dualshockers translation of a 4Gamer interview made me think of your comment about Tanaka above.
Is it time to add a Tanaka/Tokyo pushpin to my MistWalker x GungHo conspiracy map?
Something tells me my heart will ache when all is revealed.
A little offtopic, I have Lost Odyssey (although I don't have a 360 to play it yet lol) Do you feel like Blue Dragon is worth it? I've watched som of the anime back when it came out and I didn't really care for it, but as long as the game has good gameplay system I can live with it.
Blue Dragon is a fun game - I think it has more in common with Dragon Quest than FF - but it's just not as great as LO, imo. However, it has some really, really brilliant gameplay systems, I think. And amazing music!
That rumor sounded pretty ridiculous........Sony really aside from a project here or there, has shown no desire to get back into the rpg game.
So this just happened. https://twitter.com/XboxP3/status/437127566382473218
It sounds like he's joking but that could be a hint that they're doing something for them at least.
I'd have read that as a joke plain and simple, but as of typing, the lack of clarification that it was just a joke tells me there's some essence of truth in this.
They cannot be very optimistic with the sales forecast of an Xbox One-exclusive JRPG. But still, the Gooch and his tiny little studio are getting some work aside from surfing iOS games and airbrushing pictures of Sakaguchi with a surfboard to decorate the office with.
And we got an update.
You mean to say the last five or six hours' worth of salt and tears around the internet about a JRPG purportedly being for Xbox One was pointless? =(
No Xbox One but I'm still sticking by my GungHo/iOS theory
But Sakaguchi is still making mobile games so all is not lost!
So he left Final Fantasy and Square Enix for this???
I can't really speak since all I played from Mistwalker is Blue Dragon, wich was great but still. All he's done was create Final Fantasy wanna be "clones". Sorry if that sounds mean or rude (thats not me). Sometimes I do expess my opinion to loudly. So sorry if I offend anyone, totally not my intentions...
The failure of Spirits Within caused the board to increase Wada's role and lose all faith in both Suzuki and Sakaguchi.
Wada then implemented a business strategy that both Sakaguchi and Suzuki did not like. The board pretty much sided with Wada's vision when Enix started to back away from the merger. Not a tough decision to make really. Why would the board trust two guys who cost the company a lot of money?
To make sure Sakaguchi wouldn't do something stupid that would screw Wada over, he reduced his role in FFXII to pretty much nothing. At that point, it was loud and clear to Sakaguchi that he wasn't a part of the company anymore and left.
I see, That is a rather sad story.
The worst part is Suzuki and Sakaguchi wanted to create new IPs and not just milk Final Fantasy to death. You saw a lot of new stuff during the PSX era thanks to them.
Wada ended that. The business strategy that he implemented (polymorphic content) was one where they would take a single concept and make as much money as they can off of it across various platforms. It's why you see Final Fantasy being milked to death.
And now we have Matsuda, who is basically Wada 2.0.
It's sad because of what could have been. But at the same time, Sakaguchi set himself free and can pretty much do whatever he wants now.
Wow, I've learned a lot of information about this situation. I jumped to conclusion to fast about what he might have been doing without fully understanding how things went...
I know this may be impossible. But I would love if Sakaguchi could somehow join Square and return to how things were in the PSX era. With what has happened this is probably why we haven't gotten Parasite Eve III. The 3rd Birthday was good but, it lacked many things.
Thank you for taking the time to explain things to me, without being rude too. :- )
A lot of people want a return to that era. The SNES and PSX days (the 90’s basically) are considered to be the company’s glory days and when they produced their best stuff. The talent pool was amazing. Look up the people who worked on games like Chrono Trigger and Final Fantasy VI and watch your head explode. These two games basically had all the great talent in one spot.
I think the reason why we haven’t got PE3 is because it’s been a while since we saw PE2 and SE wants to reintroduce the IP to a new audience and build from that.
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