Recent content by AveryChu

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  1. AveryChu

    NieR Automata (Square Enix + Platinum Games)

    I actually had no idea that I was close to the end when I was playing as 2B, so I still have plenty of side quests to do. So far 9S is pretty underwhelming.
  2. AveryChu

    NieR Automata (Square Enix + Platinum Games)

    If you haven't already, try dying in the beginning section before you gain the ability to save.
  3. AveryChu

    NieR Automata (Square Enix + Platinum Games)

    The weekly zip folders have been getting more.....explicit.
  4. AveryChu

    Final Fantasy XV - General News Thread

    This is a perfect example why I need to live in Japan.
  5. AveryChu

    Final Fantasy XV - General News Thread

    I'm glad I'm not the only one who saw the similarity to Keeanu Reeves.
  6. AveryChu

    Final Fantasy XVI Discussions (TBA)

    Yeah they kinda did, technically the new IP could be a revival of the series but under a different name, although that's likely wishful thinking on my part. While Tabata is a good director from a financial standpoint, I don't really care for anything his done with the exception of XV (and that...
  7. AveryChu

    Final Fantasy XVI Discussions (TBA)

    Not really a new IP, but if Parasite Eve was revived could potentially be another AAA JRPG for Square. The game would likely inherently appeal to the western audience which unfortunately Square is kinda forced to appeal to now.
  8. AveryChu

    Final Fantasy XVI Discussions (TBA)

    I haven't played any FF MMO, although I don't really see why MMO's are considered to be major numerical releases in the series. It is certainly a wildly different form of RPG from the rest of the mainline series, one that isn't really for me, although I find it strange that MMO games aren't...
  9. AveryChu

    Final Fantasy XVI Discussions (TBA)

    I don't mean to say that Square shouldn't take advantage of newer tech. My issue is that Square seems to be putting too much focus on tech when graphics don't equate to quality, especially when an older tech such as Crystal Tools can still provide solid results.
  10. AveryChu

    Final Fantasy XVI Discussions (TBA)

    Lightning Returns is last gen and it still looks better than a lot of current triple A games. I don't believe cutting edge technology is required for an FF, although unfortunately Square likely sees otherwise.
  11. AveryChu

    Final Fantasy XVI Discussions (TBA)

    I would pretty much agree with the problems with XIII's linearity, and I absolutely despise the fact backtracking to areas is horrible, although the open areas present are much larger and content filled then what I've found in X. Unfortunately with XIII the narrative they choose limited elements...
  12. AveryChu

    [Another Introduction Thread]

    Thanks, I've only gotten like a hour and half in, but I'm really enjoying it so far.
  13. AveryChu

    Final Fantasy XVI Discussions (TBA)

    I mean, I haven't really seen anyone criticizing FFX for its linearity, whereas FFXIII is infamous for doing the exact same thing. What I was hoping for is more along the lines of a KH game or FFXIII-2 (Various set pieces, you must go through with room for side quests, etc). As for FFXV, I...
  14. AveryChu

    NieR Automata (Square Enix + Platinum Games)

    I have yet to play a game from Yoko Taro, but from just watching interviews with him, he has become one of my favorite directors. He is a beautiful man.
  15. AveryChu

    Final Fantasy XVI Discussions (TBA)

    Agni's Philosophy could be interesting, although I am feeling a more "classic" medieval take for XVI. I prefer ARPGs, but turn based would be completely fine. However, I would want the game to be scaled back in size from FFXV, and to be fairly linear with branching paths and some hidden areas...