A Tribute to Hironobu Sakaguchi
This is a story that most of the members in this forum probably already know but i think it would be nice for people who are new to the series
Squaresoft was the name of the company that started it all, and in 1987 they were in serious financial trouble. After a series of unsuccessful games they were in a bad spot.Having the resources for one last ditch effort, the company assigned Hironobu Sakaguchi (director of planning and development) with the great task of creating a game to save Square from bankruptcy. On deciding what sort of game to make, Sakaguchi stated, “I don’t think I have what it takes to make a good action game. I think I’m better at telling a story.”
Combining elements of genre favorites such as Dragon Quest,Zelda and Ultima, Sakaguchi created an RPG world with an expansive game map and many story elements to uncover. Convinced that the title would ultimately be Square’s swan song, he ironically named it, “Final Fantasy.”
From this one game, Square and Final Fantasy blossomed. Final Fantasy became wildly successful and popular, and the company itself went on to create other RPG classics such as Secret of Mana and Chrono Trigger .I grew up with the company, seeing the new games as they came out, and I fell in love with them. Truly, Square could do no wrong.
Square decided, sometime after Sakaguchi directed the failed motion picture Final Fantasy :The Spirits Within, that this risk-taking creative juggernaut was too dangerous for the large and powerful company Square had become. The film greatly exceeded its original budget towards the end of production, reaching a final cost of $137 million. Unfortunately, it only made back $85 million at the box office. The film was a box office bomb.
They weren’t going to fire him, but he couldn’t really do much with any project after that. Even in Final Fantasy X he was simply executive producer. They gave him a figurehead position in Hawaii (most likely to save face and not totally demolish Sakaguchi), and one day he became so fed up with the situation that he quit to form his own company and took half of the development team of Final Fantasy XII with him.
Sakaguchi had been put in a purely symbolic position and had no real power to influence games anymore. Instead of just living a cushy life out in Hawaii, Sakaguchi quit Square, took half of the development team with him, and started his own company known as Mistwalker
Since leaving Square Enix, Sakaguchi has released a few games with Mistwalker including Blue Dragon,Lost Odyssey and The Last Story
So whats your opinion about Hironobu Sakaguchi?Do you think that Square should have kept Sakaguchi or not?