Hello everyone i'm new in this forum and also happy to be now a part of it. I've been lurking around but i finally decide to join.
Note excuse my bad writing english is not my native language.
i know that this thead mey be a Fantasy and that the team at squeur may not look at it but who care lets give our idea to that we think will make the game better or even better.
Addition
Training dummy mode.
I think they should add a training mode that allow us to fight against a dummy. Basically a opponent that won't response back to our attack, the problem with the current mode is that Gladio allways fight back and knock you down, is cool if you want to dodge attack, but not if you want to learn combo style and the layers of the differente weapons. I'm sure that alot of people out there still don't know each combo that the different weapons can provide, well i'm sure some will say that they will learned on the field, but the problem is that your party members will kill the enemy before you learn anything and you are not at ease to learn since you have to be quick before they kill the enemy. So a Training mode were you can practice combo will be a nice addition.
Party members separation.
What i mean by that is when playing chapter 14, as Noctis was alone on the beach of Galdina fighting enemy, it felt different and challenging as you where always with your party members. It felt like a Souls game where i can learn freely the movement of the enemy, and dodge accordingly to it was challenging and fun. They should let us separate the team at camp spot and only there, you can be alone (Noctis) or select a groupe of 2 or 3 members. The members that are not select wait at the camp and when doing main quest or drive you are force to regroup we will just have to go back at the camp, where we leave them or via menu with a phone call to reunite.
Blood.
Blood was in the Duscae and Platinum Demos if remeber correctely Tabata sayed that he wented to realease it as a dlc to bypass the law of a europen contry. So what will do blood?
it will make the experience more realistic, it will add more to its dramatic style and the game is rated 16 so i don't see the problem. An option in the menu to toggle On/Off the blood will be nice.
Modification
Manual marker.
marker won't disappear when you reach it and you have to open the map again to make it disappear is annoying.
Automatic lock on.
what i meant by this is when fighting a group of enemy, is annoying to press the lock on system each time you kill one of them. The lock on should change automatically to the next enemy, it be nice if they add that option in the menu.
fix (bug)
Axe mouvement.
I don't know the technical term for it if some one know please tell me, is when you flick the left joystique in any direction an charecter will face that direction. You can do it with the Chocobo in the game mount it and just flick in any direction the Chocobo will face it. Noctis in the other hand can't do it, if remember right you were able to it in Episode Duscae. Since that animation is not there in the final game it create a dead zone or delay when your moving the left stick on Noctis character, i dont know if it is a bug or it has been remove from the game wich will be strange. If the chocobo can do it why can't Noctis?
Framepacing.
Im playing the game on base ps4 and there are some frame pacing issue, seems like is same on ps4pro hq mode this need to be fix it make the game stutter.
They shold also add the original ff versus outfit.
Note excuse my bad writing english is not my native language.
i know that this thead mey be a Fantasy and that the team at squeur may not look at it but who care lets give our idea to that we think will make the game better or even better.
Addition
Training dummy mode.
I think they should add a training mode that allow us to fight against a dummy. Basically a opponent that won't response back to our attack, the problem with the current mode is that Gladio allways fight back and knock you down, is cool if you want to dodge attack, but not if you want to learn combo style and the layers of the differente weapons. I'm sure that alot of people out there still don't know each combo that the different weapons can provide, well i'm sure some will say that they will learned on the field, but the problem is that your party members will kill the enemy before you learn anything and you are not at ease to learn since you have to be quick before they kill the enemy. So a Training mode were you can practice combo will be a nice addition.
Party members separation.
What i mean by that is when playing chapter 14, as Noctis was alone on the beach of Galdina fighting enemy, it felt different and challenging as you where always with your party members. It felt like a Souls game where i can learn freely the movement of the enemy, and dodge accordingly to it was challenging and fun. They should let us separate the team at camp spot and only there, you can be alone (Noctis) or select a groupe of 2 or 3 members. The members that are not select wait at the camp and when doing main quest or drive you are force to regroup we will just have to go back at the camp, where we leave them or via menu with a phone call to reunite.
Blood.
Blood was in the Duscae and Platinum Demos if remeber correctely Tabata sayed that he wented to realease it as a dlc to bypass the law of a europen contry. So what will do blood?
it will make the experience more realistic, it will add more to its dramatic style and the game is rated 16 so i don't see the problem. An option in the menu to toggle On/Off the blood will be nice.
Modification
Manual marker.
marker won't disappear when you reach it and you have to open the map again to make it disappear is annoying.
Automatic lock on.
what i meant by this is when fighting a group of enemy, is annoying to press the lock on system each time you kill one of them. The lock on should change automatically to the next enemy, it be nice if they add that option in the menu.
fix (bug)
Axe mouvement.
I don't know the technical term for it if some one know please tell me, is when you flick the left joystique in any direction an charecter will face that direction. You can do it with the Chocobo in the game mount it and just flick in any direction the Chocobo will face it. Noctis in the other hand can't do it, if remember right you were able to it in Episode Duscae. Since that animation is not there in the final game it create a dead zone or delay when your moving the left stick on Noctis character, i dont know if it is a bug or it has been remove from the game wich will be strange. If the chocobo can do it why can't Noctis?
Framepacing.
Im playing the game on base ps4 and there are some frame pacing issue, seems like is same on ps4pro hq mode this need to be fix it make the game stutter.
They shold also add the original ff versus outfit.