When do you think FFXV (Full Version) be released?

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When Do you think FFXV ( Full Version be release)?

  • Late 2015

    Votes: 8 19.0%
  • 2016

    Votes: 32 76.2%
  • 2017

    Votes: 2 4.8%

  • Total voters
    42

llazy77

Warrior of Light
May 27, 2014
1,149
550
29
#24
Late 2016 sounds realistic . That's when FFXV will get lots of more advertising then it is now....... Which is almost nothing, to be honest.
There's also the fact that whatever feedback is given to the development via the March demo will have to be discussed or implement to the final phase of the game. Meaning, 2015 is a long shot.

However, that can all change if the feedback is mostly positive meaning that whatever they're doing is satisfying players of the demo greatly. Could possibly enable Square Enix to use this year's E3 & TGS to announce something big for the game........ Might be a release window, promises to even more info at a later date in 2015 & more. Also, wouldn't it be awesome for the game to release in 2015? I don't mean so that we finally are able to play the game but I mean........ "Final Fantasy XV releases in 2015"? The 15's correlation makes sense.

Nonetheless, things can change overtime but the way things are going now, my eyes foresee late 2016 to be the ideal release. During a global holiday event where the sales can boom dramatically.
Too late the ps4 needs a boost in japan and square knows this
 

Infest

Blitzball Champion
Sep 8, 2014
540
346
Germany
#27
I don't think it will be too late, but it will be fascinating how FFXV performs in Japan as sales for mainline titles have been on a decline combined with home console gaming being pretty much dead.
People keep saying this but I don't know where they get this from. FF XIII did fairly good with ~7million ( even better than XII) and XIV was a mmorpg.

But I'm with you that XV has to prove many things and it will be facinating to see how it performs. This franchise has gotten a really bad public reputation over the last ~10 ( respectively ~5 ) years and this is the first true chance to fix some of this shit and to see how strong the brand still is.

Well and the current stand of the japanese console market isn't going to help much here. :/
 
Last edited:
Nov 17, 2014
213
60
33
#29
"Final Fantasy XV releases in 2015". The 15's correlation makes sense.
It's possible that they would use that for the big announcement. At E3, in the trailer, at the end of it, they might take out Final Fantasy and turn XV into the number 15, then combines 20 next to 15. 2015. Then another 15 appears, which could be the day, and next would be the month(I still think it'd be September). And there ya go. A release date. Then the next word would be 'worldwide'. How about that?

Late 2016 sounds realistic . That's when FFXV will get lots of more advertising then it is now....... Which is almost nothing, to be honest.
There's also the fact that whatever feedback is given to the development via the March demo will have to be discussed or implement to the final phase of the game. Meaning, 2015 is a long shot.
If the feedback they received from the demo won't be anything major, especially the battle system, then 2015 could be a possibility. But, maybe by now, Tabata already included the feedbacks, especially the possibly major ones, in his calculations. So it could be that the targeted date might be unaffected by the feedback. Or if it would, there'll only be slight delay.

I'm really curious on the turn-based fans' take on the Active Cross Battle, especially those in the gaming media. Whether those guys are cool with this type of battle system. They are the major factor, since action-oriented battle and sandbox are two new things for the franchise.
 
Sep 26, 2013
1,612
626
#30
People keep saying this but I don't know where they get this from. FF XIII did fairly good with ~7million ( even better than XII) and XIV was a mmorpg.
Well first off, my post is about how the mainline titles do in Japan. Not worldwide.

Secondly, that's a shipped to retail number. Not sold to customers. Shipped numbers always tend to be higher and look better.

Where do the numbers come from? It's complicated. :)
 

LeonBlade

Administrator
Administrator
Moderator
Site Staff
Oct 25, 2013
2,026
1,864
32
Blossvale, New York
#31
It's possible that they would use that for the big announcement. At E3, in the trailer, at the end of it, they might take out Final Fantasy and turn XV into the number 15, then combines 20 next to 15. 2015. Then another 15 appears, which could be the day, and next would be the month(I still think it'd be September). And there ya go. A release date. Then the next word would be 'worldwide'. How about that?
Square Enix's marketing team loves that sort of stuff. They abused the hell out of it with the PS4 release for Final Fantasy XIV. It was on 4/14/2014. I can definitely see them doing something like that.

If the feedback they received from the demo won't be anything major, especially the battle system, then 2015 could be a possibility. But, maybe by now, Tabata already included the feedbacks, especially the possibly major ones, in his calculations. So it could be that the targeted date might be unaffected by the feedback. Or if it would, there'll only be slight delay.
Well, most of the feedback would be tweaking, something you would do towards the end of development. Demos in a traditional sense are there to get a large sample of playtesting to report on things that need to be fixed or tweaked. Having a demo early in 2015 definitely supports the chance for an end of the year release or at least a 2015 fiscal year release.
 
May 26, 2014
625
172
#34
FINAL FANTASY XV
  • May 8, 2016 | JP Epic and glorious 10th Anniversary.
  • May 9, 2016 | US
  • May 10, 2016 | EU
I like this, but with a few changes. May 10 for US cause it's more likely to come out on a tuesday here. That and I don't think it'll be a worldwide release, so a few months earlier in Japan.

But yeah my guess is May 10, 2016 in NA.
 
Sep 26, 2013
1,612
626
#35
And I don't see why this shoud be correct.
I’m not one who is interested in just looking at the worldwide number as I don’t think it tells the true story. Breaking things down by region, looking at how previous titles performed in that region and what market conditions were like then and now are important and gives us a better understanding of things. Just saying, “FF XIII did fairly good with ~7million” isn’t really saying much without digging into the specifics.

And since I’m focused on Japan. Here are some Media Create numbers archived by Game Data Museum from FFVII to FFXIII-2.

FFVII - 3.2 million (3,277,776)
FFVIII - 3.5 million (3,501,588)
FFIX - 2.7 million (2,707,301)


FFX - 2.3 million (2,325,215)
FFX-2 - 1.9 million (1,960,937)
FFXII - 2.3 million (2,322,541)


FFXIII - 1.9 million (1,905,979)
FFXIII-2 - 0.9 million (906,394)
LR:FFXIII - 0.4 million (419,532)


That reads as a decline to me. Now, that doesn’t mean the IP is dead or going to die. It also doesn’t mean it can never go back up either. Pretty sure FFXV will do better then FFXIII-2 and LR:FFXIII as it’s a brand new mainline entry on a brand new next generation platform (which is going to be one reason for the sales it puts up). After putting up with FFXIII for an entire console generation, I imagine people are pretty hungry for this one. They want something fresh.

The root of FFXIII-2 and LR:FFXIII numbers pretty much comes from FFXIII. If FFXIII were a better game, then those numbers probably wouldn’t be so low. In contrast, FFX-2 did pretty well because FFX had a positive reception.

Anyways... It will be interesting to see how FFXV does in Japan. The market has changed greatly in Japan all thanks to mobile gaming. That’s where everyone spends their time gaming and where the money is. Home console gaming in Japan is nothing like it was 10 years ago. And as you’ve pointed out, the brand has taken a hit last generation. Some of that consumer trust has been hurt. Will it do better, around the same or worse then FFXIII? Time will tell.

Sure but do we have sold through numbers for the other games? No, so that's that. ;)
Hmm... I wonder why...
 

Starlord

AVALANCHE Warrior
May 14, 2014
289
114
36
Springfield, Massachusetts
#36
I’m not one who is interested in just looking at the worldwide number as I don’t think it tells the true story. Breaking things down by region, looking at how previous titles performed in that region and what market conditions were like then and now are important and gives us a better understanding of things. Just saying, “FF XIII did fairly good with ~7million” isn’t really saying much without digging into the specifics.

And since I’m focused on Japan. Here are some Media Create numbers archived by Game Data Museum from FFVII to FFXIII-2.

FFVII - 3.2 million (3,277,776)
FFVIII - 3.5 million (3,501,588)
FFIX - 2.7 million (2,707,301)


FFX - 2.3 million (2,325,215)
FFX-2 - 1.9 million (1,960,937)
FFXII - 2.3 million (2,322,541)


FFXIII - 1.8 million (1,905,979)
FFXIII-2 - 0.9 million (906,394)
LR:FFXIII - 0.4 million (419,532)


That reads as a decline to me. Now, that doesn’t mean the IP is dead or going to die. It also doesn’t mean it can never go back up either. Pretty sure FFXV will do better then FFXIII-2 and LR:FFXIII as it’s a brand new mainline entry on a brand new next generation platform (which is going to be one reason for the sales it puts up). After putting up with FFXIII for an entire console generation, I imagine people are pretty hungry for this one. They want something fresh.

The root of FFXIII-2 and LR:FFXIII numbers pretty much comes from FFXIII. If FFXIII were a better game, then those numbers probably wouldn’t be so low. In contrast, FFX-2 did pretty well because FFX had a positive reception.

Anyways... It will be interesting to see how FFXV does in Japan. The market has changed greatly in Japan all thanks to mobile gaming. That’s where everyone spends their time gaming and where the money is. Home console gaming in Japan is nothing like it was 10 years ago. And as you’ve pointed out, the brand has taken a hit last generation. Some of that consumer trust has been hurt. Will it do better, around the same or worse then FFXIII? Time will tell.



Hmm... I wonder why...
In terms of the franchise as a whole, you have to see it from the whole picture, not just 1 region of the world. In japan it may be declining, but that is also because console gaming over there is not doing so hot over there overall. In NA/EU we still love our console gaming so the amount of copies over here sold with be vastly higher than in Japan.

When you look at it as a Worldwide perspective, I don't notice any decline at all. as FFXII was 5 millon+ sold and FFXIII was roughly 7 million+ sold. ( FFXIII-2 and LR aren't mainline so I am not adding them).

It will be a long time before FF starts to become stale.
 

LeonBlade

Administrator
Administrator
Moderator
Site Staff
Oct 25, 2013
2,026
1,864
32
Blossvale, New York
#38
These sales numbers say nothing about a series decline in a region, you can see that it goes up and down depending on the game. It went down for both IX and X-2 as well as XIII and decreasing with the sequels. You cannot look at XIII's sequels and talk about a series decline, you can only look at the main games. From this, you can say, it's still on a decline, based on that it's the lowest of the mainline series. That's likely due to XIII not being a good game to begin with, and not a lack of interest in the series.
 

yeah_93

Warrior of Light
Sep 27, 2013
1,512
570
Venezuela
#40
These sales numbers say nothing about a series decline in a region, you can see that it goes up and down depending on the game. It went down for both IX and X-2 as well as XIII and decreasing with the sequels. You cannot look at XIII's sequels and talk about a series decline, you can only look at the main games. From this, you can say, it's still on a decline, based on that it's the lowest of the mainline series. That's likely due to XIII not being a good game to begin with, and not a lack of interest in the series.
It does sure look like a trend. Aren't you seeing the numbers? Of course those sequels have lower numbers, but it matters much more that those main titles have lower sales as they pass through a new gen.