I didn't watch it live, and I had exams to prepare for. I half-forgot that E3 was happening, I was in a semi-bad mood, and when I sheepishly got on at around 10am to do some quick browsing before studying, I saw the FFXV and KH3 headlines pop up.
My immediate reaction was "FINALLY!", because for a while I've been suggesting that they rename Versus XIII, and because it was long rumoured in the run-up to last year's E3. It was also because we hadn't had a proper showing of the game for over two years, and back in January 2011, the trailer they produced was not exactly stellar, as it reminded me of a bigger budget Crisis Core with the occasional mechs and some dull third-person shooting.
I got round to the trailers, and I was very pleasantly surprised by what I saw, especially the visuals, the verticality of the combat, and Leviathan. The verticality of it excited me because looking at the second trailer where Noctis hangs onto a floating thing above some of the Iron Giants, and the wall running, it was something new and exciting to the action-RPG (at least for me, anyhow), and because it offers a wealth of strategy for the player if implemented correctly. I wasn't as keen on the blatantly scripted aspects, however.
Then I swooned at the villain designs, especially the fedora man, and even Altair/Ezio, before being disappointed with Stella's new design. I never looked at the old Stella in old CG and rendered trailers and thought to myself: "do you know what she needs? She needs to look younger and...cuter? Make her eyes as round as possible and increase their size without looking too inhuman".