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Final Fantasy XV TGS 2014 TRAILER

KOKAYI5

Knight of Death
#22
What if there's a part in the game where you play as Prompto in the back of the car shooting at giant monsters running up to destroy the car and you have to hit their legs or eyes to kill or slow them down!?
 

APZonerunner

Network Boss-man
Administrator
UFFSite Veteran
Site Staff
#27
Those little nods are great. I hope the game has a lot of them.

I wonder if Nomura drew the sprite art for the Garula the first time around? I think FF5 was one of his first jobs, designing battle enemy sprites.
 

LeonBlade

Administrator
Administrator
Moderator
Site Staff
#29
[sarcasm] Hey guys... Final Fantasy needs to return to its roots... am I right? How is this a Final Fantasy game... right? [/sarcasm]

Thanks for the post man, love seeing these connections, with Behemoth and Iron Giants seen in the past, these new connections to classic enemies is great to see, it really ties it all together.
 

Takoyaki

SOLDIER Second Class
#30
About Episode Duscae... is it confirmed its at a later date? No "Coming Soon" nothing.

Are you sure it wasn't a mistake and it's just a straight digital download at launch of T-0HD?
 
#34
...Speechless.

*after regaining my senses*

Love the rapport exhibited through the dialogue. Definitely sounds organic. I'll be very interested to see how those relationships will be tested further along in the game. Doubly interested to hear the English version & see if that same emotion will be carried over.

Lots of anti-aliasing in the trailer, but its probably a slightly older build for the demo. Other than that, I'm really digging the facial & physiological animations, especially Prompto's face, as he's trying to change the radio station. Large, gorgeous set pieces submerge in both grand & claustrophobic environments scream open-world.

Battle system appears a bit sluggish, but that could be due a number of reasons (old build, beginning of game, etc.) I do hope the enemies will possess some form of self-preservation, but the swift attacks, dodges, teamwork, & weapon variety look fun as hell. Smaller swords are wielded swiftly while larger blades take on a more lumbering appearance. Loving it.

And that pic of Noct & Crew pulled over, grilling food, watching the sunset. *drools* Love the fun-natured take on XV. It's a nice departure from the dark, dire atmosphere the previous trailers were giving off.

I'm satisfied. :D
 

Fin

Clan Centurio Member
UFFSite Veteran
#39
I wonder if this game will be the edgy sausagefest counterpart to X-2 ;) if so I hope there are some skimpy costume options. After all the waiting for this game to come out I expect some service.

I'm not as excited as I wish I could be but I'm glad to finally get some new video. And hoping that there isn't another long drought of information after this. It's been too long.
 
#40
I wonder if this game will be the edgy sausagefest counterpart to X-2 ;) if so I hope there are some skimpy costume options. After all the waiting for this game to come out I expect some service.

I'm not as excited as I wish I could be but I'm glad to finally get some new video. And hoping that there isn't another long drought of information after this. It's been too long.
Yep! A shirtless costume for each of the guys would be nice, Haha!!

I still wish Stella is playable.