One of the key elements survived from Final Fantasy Versus XIII is the atmosphere of the road trip movie. In a new interview with 4Gamer, Final Fantasy XV director Hajime Tabata and visual director Takeshi Nozue shared some new insight … Continue reading →
The post Final Fantasy XV and the challenges of making an open world, road trip-driven game appeared first on Nova Crystallis.
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The post Final Fantasy XV and the challenges of making an open world, road trip-driven game appeared first on Nova Crystallis.
Continue reading on Nova Crystallis or discuss the news!