Feedback on battle theme composition

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Rin

Reformed
Apr 11, 2015
332
330
#1
Hi, everyone, I created a battle theme (or what is supposed to be a battle theme, lol) as part of a demo CD. Here's an almost-finished excerpt. If you have the time, could you tell me what you think? Do you think it'd be appropriate as a battle theme? Where can I improve (sound imbalance, etc.)? I'll consider melodic changes for future compositions since this one's pretty much set...

Anything (relevant) is appreciated, thanks!
 
Last edited:
Likes: Wazi the pa

Wazi the pa

Samurai Legend
Moderator
Site Staff
Oct 26, 2013
2,542
841
Australia
#2
So is this a general battle theme that takes place throughout your supposed game?

To me, it sounds like the player is in a boss battle against someone who is fierce, mighty & owns a kind of power that no one has even witnessed or seen before but the boss is also emotional, has lost all hope and seeks redemption (the opening section of the theme made me thought so).

Before I talk on what to improve, I must ask this: What's your inspiration from creating this theme? Give me some points where I can get a clear idea on why you designed the theme that way. Inspiration could be from a game, personal experiences etc.
 
Likes: Rin

Rin

Reformed
Apr 11, 2015
332
330
#3
Thanks for your response.

How interesting! If I understood correctly, you've imagined the theme from the boss's perspective? I've never considered battle themes to be from the enemy's point of view.

I cut the excerpt from the middle of the theme, so what you've heard in the "opening section" is in fact the second part. The "opening" is actually the last theme you hear.

As for your question: yes, I intended for this composition to be a regular battle theme and not a boss one. The fights wouldn't be too difficult and may actually be kind of fun (hence the use of a major key rather than staying in a minor the whole time). I wanted to create an adrenaline-inducing piece, but at the same time, I thought about the player's character. The different degrees of intensity that you hear in these mere 60 seconds represent this character's struggle between advancing (by fighting) and quitting midway through the journey. That's about as "deep" as I've gone in my thoughts about the composition, though. haha
 
Likes: Wazi the pa

Wazi the pa

Samurai Legend
Moderator
Site Staff
Oct 26, 2013
2,542
841
Australia
#4
You got talent, don't let anyone say otherwise.

I suggest you dig in some battle themes from some of your favorite games. Listen to some boss themes as well and compare between the normal battle and boss themes. From there, you can get a clear idea as to why at this moment it should be powerful or this part of the theme should be motivational etc.

When you hear those themes, picture them in the situation the game takes place in when those themes are in play. You can get an clear understanding of why the theme was designed that way.
 

Rin

Reformed
Apr 11, 2015
332
330
#5
You got talent, don't let anyone say otherwise.

I suggest you dig in some battle themes from some of your favorite games. Listen to some boss themes as well and compare between the normal battle and boss themes. From there, you can get a clear idea as to why at this moment it should be powerful or this part of the theme should be motivational etc.

When you hear those themes, picture them in the situation the game takes place in when those themes are in play. You can get an clear understanding of why the theme was designed that way.
Thanks! That's encouraging to hear considering this is my first ever composition. ^^

Per your advice I shall do just that.
 

Rin

Reformed
Apr 11, 2015
332
330
#8
It's been a while since I've gotten back into composition, and even then, I treat it as a not-very-serious hobby. Anyway, here are some extra short tunes or so that you might enjoy!
A battle theme-remix excerpt of GuardianSoul's contribution to the upcoming Overtale (fan sequel to Undertale). Catchy tune! (GuardianSoul is the amazing person who recreates all of the XV trailer music, but his original compositions and arrangements are actually better than his recreations, as evident here and here).

And then some FFXV reimaginings (not to be taken seriously):
Veiled in Black: https://soundcloud.com/rkane1/veiled-xv
Stealth Theme: https://soundcloud.com/rkane1/untitled-xv