I was lucky enough to already have an idea about it so I wasn't disappointed, but I promise you, landing is NOT that hard once you get the hang of it. The car still isn't super practical because it'll almost always be faster to just to fast travel, or easier to just let Ignis drive.
But, landing it is actually totally safe and not hard at all. I actually tend to fly right above the roads anyway, just because it feels like it's super fast that way. But, once you're at a low enough elevation to the road, it tries to follow the road for you anyway. All you need to do at that point is hit X and kinda keep it in line for a few seconds. I crashed it the first time, and only because I waited too long to hit X, but It's never been close to dangerous since.
Well hey, that's really good news that they are still listening to feedback, and aren't ashamed to fixing the issues present. I know it would've been better if it was all g at the time it came out, but its still great.
If you're anything like me, that'll change. I used them for beatdowns of vulnerable enemies. (Looking at you, "baby.") I ended up playing a counter-attacking strategy, with Ignis' Regroup ability when I needed to soften up a mob with magic.
I'm constantly amazed by the strategy needed for some of the hunts and optional dungeons, even those at lower recommended levels.
I actually just played this morning a bit before college, and I stopped using the fire-imbued broadsword (don't know how it's called in the English localization) so much as I got the definitive (I think?) version of that upgradable spear. Still use the broadsword in a crowd-control manner.
Still haven't really even looked beyond the initial companion skills, as I have mostly spent my AP in Noctis' exclusive abilities tbh (I've got the Airdance shit maxed already).
Also, I'm already in Duscae, and I'm not kidding when I say that this looks like an entirely different game: Leide was technically poor, boringly designed and not at all appealing art-wise; Duscae looks gorgeous, it's full of events, animals, monsters, NPCs and landmarks. The forests make it look bigger and more alive, and so do the differences in terrain height. And I haven't even explored anything beyond the gas station, the Chocobo farm and Deadeye's hunt (I feel terrible about this poor guy. Poor animals in this game I swear).
Oh, and just got my Chocobo (Choco, in honour to my beautiful bird in FFIX). It's fast and responsive, so everything's alright.
Damn, wish those 'updates' were in the base game. I lost motivation completely to go back to the game after completing it but now I feel the urge to go back with the news of them adding some meat to the main scenario.