From a majority of fans, that's true I guess but from a business perspective, possibly that kind of gameplay has aged poorly and the norm is something fast paced like action/adventure style games. I don't know, I'm fine with either like I said. Also, doesn't Nomura fancy ARPG gameplay in his games like I don't know...... Kingdom Hearts and FFXV/Versus XIII?
But I hope to see the remake with ARPG gameplay. That's my wish. Add some new flavor to the recipe.
I really think it should be ARPG as well. They can do so much with today's gaming engines I'm sure Square will make it what it should. The trailer was like a movie trailer, pretty badass. Let's hope to see gameplay footage later.
I don't know, I wouldn't like it at all. Maybe because I actually rather them to just focus on upgrading the visuals, a better translation and certain gameplay tweaks, but not much more. I think is as well the most sensible option for the reasons I posted earlier: less work and thinking for them (S-E should reaaaally want this game out as soon as possible, not another Versus pls) and pleasing I guess most fans (although given all your answers, I might have to think that lol).
A faster battle system, with innovations, new weapons, attacks, materia... non-random encounters and seamless battle transition would be great for me.
And well, I guess it's also because I hate AC (liked the battles as a kid, I guess, as well as some plot concept. Strongly dislike the general plot, writing and designs, though). Also, regarding the Compilation, Crisis Core is a great game and all that, but I found the Genesis stuff to be... welp. I kind of liked Angeal, but still don't feel it. It felt tacky to me. Maybe, once again, it's because I don't like when they make significant changes/additions to things I've always loved this long after the original, but hey, that's how I am!
Hopefully they'll give even if the tiniest bit of info this week! (although I should really be studying...)
I just finished playing through FF7 on steam recently, I have a few master materia and am wanting to get 100% but will take awhile, also need to start morphing sources in the underwater crash site to get all the stats to 255 (i must do this before I die!). Now with the remake, there is a lot I know won't be the same but there is so much that will be expanded upon. Personally I hope they have a more of a sandbox world which allows more exploration. They will have to keep the materia system, but they need to exclude any use of progress trees etc. There is a lot they could add to it that would ruin it in my opinion and they will taking a big enough risk if they go with live action combat rather than turn based as how you equipped your materia could matter a lot more in turn based fights (final attack with phoenix/pre-emptive with ultima.) I don't want to pick on the details until there is a clearer picture.
Being a remake I think the best thing for them to do is include all the plot of the original while expanding upon every scene and dialogue while adding new ones in. Maybe my expectation are too high, that is my problem. I think if anything they may be going for a franchise that can be remade again, a type of "classic" final fantasy story that is loved above all others for many of the mainstream gaming crowd. I don't want to see them expand beyond the equipping of a weapon and bangle and accessory, I just can't see them changing the materia system and in my opinion perfect system for customisation of skills.
Will they have more materia? will enemy skills be expanded or refined? Will any materia not be found in the remake? I can't see them straying too far from what the hardcore fans would see as strict canon, so I doubt there will be any removal of any of the materia and I can't foresee any drastic changes however the option of expanding on the materia is possibly open. If they were to go with real time action then many purple and blue materia would need to be changed, and this could start to stray too far from being a "remake" and becoming a "bastardisation"
I'm going to hold faith that this is truly a "remake" and that with the dubbing it will become a feast for the senses and really dance on the line between story, game and movie. Is this what hope feels like?
Hahaha, that's true. I mean right now. If they announced it, my hype/interest/excitement would be far from gone (if it hasn't dissapeared regarding XV... lol), but them sticking to the original battle system with innovations would be a most pleasant new to me.
I'm also afraid they'll shoehorn some of CC/AC's plot elements/characters. But again, I feel strongly about those, lol. And I guess changes to the scenario are going to be made, for better or for worse.
Man, I can't still believe. I just wished nobody had spoilt the surprise earlier yesterday
Honest to god, I first thought that Siliconera report was a lie because I remembered what Wada mentioned stating that a FFVII Remake would happen if a modern FF game surpasses that of the likes of FFVII. Not sure if VII's successor is either XIV, XV or even they just scrapped Wada's condition and went along with producing the remake.
You cheeky "Yes" poll voters, voting after the announcement lol. Closed it.
Anyway, I'm very excited about FF7-R. Original game has huge meaning for me, and even though I've always been cautious a remake would never do the original justice, or just flat out wouldn't be the same, or even anywhere near as good - after all, you can't replicate those same memories from your experiences playing it as a kid - at this point, I don't care if it turns out worse or far different to the original. I want it and I will love it. Will be interesting what they retcon, if anything, and if they acknowledge BC/CC details, like Angeal, Genesis, the original Avalanche, etc. I'm hoping for that.
For battle system, I want it to stay the same. Turn-based has long been dismissed by SE for mainline FF console games, bar FFX HD bringing it back. The FF7 fans love FF7 for being FF7; changing the battle system might actually put some hardcore fans off. Me included. I miss turn-based, and this is a chance to bring it back into the forefront of major JRPGs again. I personally think there's enough real-time JRPGs out there, including the upcoming FFXV. Let XV be the major real-time game, and let FF7-R be the major return to turn-based (or active turn-based, since it's not strictly proper turn-based).
Gotta be honest - the opening to the trailer made it look like a sequel to me. The narrator's lines sounded as such, and the kid that looked like he was playing with a pretend Buster Sword made me think he was trying to emulate Cloud, after becoming a hero after saving the planet from Meteor (and again from Seph in AC). It could just as well be interepreted differently, but that was my initial thought.
Why would they need to change the battle system, it's still work with this remake. People need to remember that this game is for the fans above all else. THe most i can see it doing is adapting a form of FF13's battle system.