You're completely right about the comparison, but the comparison doesn't make you feel much better about ffxv' situation regardless. I've always held FF to a high standard. We should still hold it to the high standard, and of course keep toxicity to a minimum.
"J: The character creation for the Beta of the Comrades expansion was more impressive than we imagined. Is there any possibility it will be available in single player?
HT: The avatar creation system in the multiplayer expansion–we don’t have any plans to bring that into the main game of the single player campaign. But we do have that same avatar creation system in the VR title, Monster of the Deep.
J: Can you explain that decision? Why would you not bring it over to single player?
HT: I think – simply put – it’s because the story is about the four protagonists, so from that standpoint it doesn’t make sense to put in a different character in there.
J: There are some that feel that stretching Final Fantasy XV across all these markets may be diluting the core experience. What would you say to people who have that concern?
HT: It’s actually a very important point to bring up. [Laughs] From a strategy point, there is actually two lines of thinking for us. One is how we direct our messaging to players who did play Final Fantasy XV and are continuing to follow everything we’re doing. And another line of messaging to everyone who has yet to tap into Final Fantasy XV and the different things we are doing. So we have two different strategies in mind.
To people who have been following Final Fantasy XV, it may just look like we are spreading out and, like you said, the main experience is being diluted. That we understand, and we see that kind of impression., so we know that’s up to us to determine and make a clear statement to existing fans, and make sure that we have a plan for people who have been following Final Fantasy XV. We also need a clear message for people who have yet to get involved or invested in Final Fantasy XV experience, and the reason for doing all the outside media expansionary projects. So we know that it is something we need to make clear in the near future.
For the existing Final Fantasy XV players and fans, our message is that “Anything they felt was lacking or missing, or they want to see more of in terms of story, that is where we are going to be putting most of our emphasis moving forward in terms of development.”
my stance on this is, i don't care pandering to casual audiences as long as the game comes in a great state (meaning, in a state that doesn't feel something is unfinished or lacking); the main priority should always be the main game and satisfying the fanbase that is waiting long years to play the game and really cares about it's content.
I think its best to wait and reassess the game after Comrades releases. It is deemed an expansion, not just a DLC, which means that it likely has a decent amount of content to A) Extend the life of a multiplayer based section of the game and B) To tell the story of what happened during the 10 year timeskip. We already know there will be a decent amount of something there. Who knows how much of our story wishlist gets added here. But yea, I agree that that the expanded universe stuff has gotten a little silly at this point. They could have put so much more resources to adding to the game instead.
But i'm gonna wait and see how these last 2 DLC's affect the games content before I complain about that.
JVL: You do not think it's because FFXV was too big a project to start with just one game?
Tabata: Hmm, it's probably true. From the way we see things, it's really thanks to the fans that we can do that, they really helped us as developers, so we really want to thank them. On the other hand, if we do not put limits where we can, we run the risk of over-exploiting it, but we really want to learn more about what players want, and we will do it for our next project. If I could duplicate myself, there would be a version of me that would always update FFXV and make it consistently better, and my other version would use all that knowledge to make a new game, but unfortunately it's not like how it works [laughs].
other than that, nothing new in the interview, they'll only decide what's next after dealing with episode ignis it seems.
Glad they're taking this stance. Nude mods are just insulting. Ask Lara Croft; she was meant to be an empowering figure for women in an age and medium dominated by men, not a male fantasy for titillation. At least she was that before the marketing department got their greasy claws on her.
It seems more like the higher ups are preventing Tabata from announcing specific details for new content coming after Episode Ignis, which is why Tabata is dancing around questions relating to that.
It's just like months ago where he would dance around people mentioning an FFXV PC port, there are probably certain embargo dates or internally set periods of time where they can officially start talking about certain things.