rpg

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  1. AnGer-dono

    Octopath Traveler

    Developed by: Acquire, Square Enix Published by: Square Enix (JP), Nintendo (WW) Release: July 13, 2018 Systems: Nintendo Switch exclusive Genre: Neo-Retro role-playing game Key artwork by Akihiko Yoshida: Originally announced on January 13 2017, during the Nintendo Switch Event,Project...
  2. Lulcielid

    Mechaniques/Design trends that you would like to see less often on future RPGs?

    What mechaniques or design trends would you like seeing less often (or dissappear completely) from future RPGs? Be it because you find them overrated, outdated, badly designed or you feel sick of them.
  3. BladeRunner

    SE announces new RPG project from "Tales of" producer Hideo Baba

    Square Enix establishes Studio Istolia for new RPG “Project Prelude Rune” Hideo Baba talks new project in Famitsu
  4. Ash_of_Gods

    Ash of Gods: new tactical RPG in development

    Greetings! Let me tell you about new tactical RPG Ash of Gods that combines the elements of different genres, including visual novel, tun-based strategy and a card game. Ash of Gods story is based of an unpublished book that is still being worked on by a russian fantasy author Sergey Malnitsky...
  5. Photoplaygames

    Back From Hell - Upcoming CRPG Puzzle Adventure on Kickstarter 1st November

    Hello RPG fans, I've been working on a game for some time now and I would like to share it with you all. Back From Hell will launch on Kickstarter on the 1st November 2016. Description Back From Hell is an upcoming CRPG Puzzle-Adventure game set in two worlds: a 15th Century Spanish hilltop...
  6. BladeRunner

    Lost Soul Aside - an indie game inspired by FFXV

    Surprised there wasn't a thread on this already. Looks really good, especially considering it was made by one guy. I only fear it may suffer from being too extensively compared with FFXV.
  7. AnGer-dono

    Review: Odin Sphere Leifthrasir (PS3, PS4, Vita)

    There is little debate to be had about the popularity of nordic mythology in video games. From the Tales series to Age of Mythology, it has been iterated so much - with varying degrees of artistic license - that it has become a staple of the collective idea pool from which game creators take...
  8. Lulcielid

    Is substance = quantity of what you can do ?

    In the last 3-5 years in gaming, from my perspective (keep that in kind) i have seen many reviews and gamers throwing the word "substance" and "substance over style", for me the world substance is related to how meaningful, elaborated and integreted "X" element is to the game (be it a gameplay...
  9. Lulcielid

    Is linearity (inherently) bad in videogames ?

    With the overwhelming amount of games that are leading torwards and open world/sandbox structure (from shooters to rpgs) there seens to be little space and interest for linears games this days in the AAA market. From my experiences diving deep into different gaming forums i have seen that...
  10. AnGer-dono

    NieR Automata (Square Enix + Platinum Games)

    Announced earlier at the Square Enix press conference. Staff: Yosuke Saito (Producer) Akihiko Yoshida (Character Design) Takihisa Taura (Game Designer - worked on Metal Gear Rising and Anarchy Reigns) Keiichi Okabe (Composer) Taro Yoko (Director) Game will be exclusive to the PS4, more...