Whether or not the game will surpass the original will be solely left to the eyes of the public. Sure, they can AIM for it and rightly so, but making such lofty promises before we have seen much of the finished product will only create an atmosphere of hype and the inevitable toxicity that follows - like we have seen with XIII and like we see with XV now.
A little humility goes a long way and would be good for Square Enix is all I'm saying.
I agree and disagree with that statement at the same time.
The thing is, those lofty promises or marketing stunt hypes are made to do one thing: Sell the product. The bigger the better and we all remember people posting about how important and impactful FF XV was going to be before it came out. Not after the fact. BEFORE. Because the promises and the hype are more important than anything to the ever-important first-day sales and preorders.
Add to that the circumstance that Square Enix has now a history of rather lengthy and public development issues (starting as far back as XIII, which in and of itself fell prey to the overambition brought by the Fabula Nova Crystallis) and an utterly toxic fanbase that loves to talk at lenght already about a game from which we have seen very little and words like these are akin to the oil, which proverbially attempts to extinguish the fire but ends up spreading and fanning it.
Humility goes a long way and we've seen this in the fairly positive reception that SE's games that got less of a hype machine behind them received as of recent, like NieR: Automata, as well as the upcoming Octopath Traveler and Dragon Quest XI. I don't really see Square Enix making statements such as these regarding those games and I feel they come off more welcoming as a result.
This remake will not exceed the original in terms of reception simply based on the premise that the FF fandom is much more divisive than what it was back in 97. In terms of an actual game, I would certainly hope it could do better than the original overall.
I have my own questions about the viability of the multi-part release strategy, but I'll wait until there's a new article describing a new job posting for a QA lead before commenting further. Seems the prudent thing to do.
So like I and most people probably figured, the 2015 PSX gameplay trailer is basically entirely scrapped and they restarted from the ground up, he said it's only 2 years in dev at the current time so they restarted dev sometime in 2016 in that case? Wouldn't that mean they waited a whole year to announce CC2 was fired and the game moved internally?
I full well know who psxotaku is, who is an absolute lunatic, but this Dan Tsukasa is not him and him deactivating his profiles to avoid any unwanted attention after he got tipped off that it was getting picked up by various sites would be a pretty normal step to take, Roberto Ferrari deleted posts he made about XV/Versus too, so did Wan Hazmer from his blog, and btw Wan Hazmer follows Dan Tsukasa on twitter, and I looked at Dan's twitter profile just before he deactivated it and he listed he is a VFX guy working in Japan and lots of tweets were about engine and technical game development stuff, he is legit. And according to his reddit profile he was also a Mod on a board.