Do you seriously think advancement in graphics tech is being made at the expense of plot or gameplay? What the hell kind of logic is that? That's like saying resolution improvement comes at the cost of how many lines of dialog a character has in battle, like what? They have nothing to do with each other and are not some kind of interchangeable thing that affect the other. I wish people who make stupid statements like this would actually bother to learn how game development works instead of thinking it's all either going into one thing or the other and that there isn't people specialized in various things doing those various things. People who write the plots and characters of a game have nothing to do with graphics engineers or how many polygons a character has or whatever rendering methods are used, game designers and planners aren't restricted by that either. Graphics tech will always keep moving forward throughout a gen regardless of what any writers or game designers choose to do for their games. Do you think that if they used low poly models and simplistic assets that would suddenly mean more gameplay and plot gets added? Tell that to I Am Setsuna or Oninaki.