Final Fantasy XV - General News Thread

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Storm

Warrior of Light
Oct 26, 2013
2,731
4,328
26
Yikes so far it's uhhhh....

Not good

Whenever a game with character creation makes me unlock glasses we're off to a bad start... at least the timed quests were fun, not really looking forward to hunting down user treasures and fishing for likes on my photos.
this is not too bad

https://imgtc.com/i/buWFhSw.jpg

this is tho lol

anyway, seems the characters work really well on cutscenes.
 
Likes: Lord_Ham_Mork

Loganight

ShinRa SOLDIER
Feb 24, 2018
160
308
19
Does anyone with access to the new update have any idea how to place user photos? There's no option on the quick menu with User Treasure and the option for User Photo under Online on the main menu is grayed out for me.
 

NoxFleuret

Red Wings Commander
Feb 17, 2018
114
297
26
Does anyone with access to the new update have any idea how to place user photos? There's no option on the quick menu with User Treasure and the option for User Photo under Online on the main menu is grayed out for me.
Play as an avatar, then take a photo with the camera. The share prompt pops up then.

The online menu is for looking at stats.
 
Likes: Loganight

Ikkin

Keyblade Master
Oct 30, 2016
713
822
Just like many previous ones, this is a very underwhelming update.
Not sure why they bothered implementing the avatar feature and not bringing in weapons/ sigil abilities from Comrades into the main game, which I would very much preferred instead.
I strongly suspect that, as FFXV is the only game which has been made using the Luminous Engine, BD2's R&D team has been using the game as a testing ground for features that they want the engine to have available for future use. Whether the avatar features end up working out in the long term or not (and remember, previous networked features were later removed), it gives the team an opportunity to make sure that the engine can handle networking properly.
 

Storm

Warrior of Light
Oct 26, 2013
2,731
4,328
26
Nice! Lol, your 'mega posts' of a bunch of silly mods are honestly my 'XV news' in this information drought we're having. Good stuff~
thanks! the mods have been really entertaining

Just like many previous ones, this is a very underwhelming update.
Not sure why they bothered implementing the avatar feature and not bringing in weapons/ sigil abilities from Comrades into the main game, which I would very much preferred instead.

No news on further modding tools either?
they never promised those features for this update just the character creator / treasure thing, tho i would very much like it if they somehow implemented the sigil abilities (or the entire healing system which is awesome)

edit:





theres a crowe mod (with her kingsglave outfit) coming soon (smn on discord is sharing his progress, its looking great).
 
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Just like many previous ones, this is a very underwhelming update.
Not sure why they bothered implementing the avatar feature and not bringing in weapons/ sigil abilities from Comrades into the main game, which I would very much preferred instead.
Because doing so would devalue part of the appeal of the Comrades.
 

NoxFleuret

Red Wings Commander
Feb 17, 2018
114
297
26

Someone tipped me off to the fact that Comrades mods work for character creation in the main story so I got my glasses lol
Ah, well if that hadn't worked it seems that Sylva posted some sort of save file that's set up to load all of the items in for the avatars and other stuff such as the Assassin's Festival items.

https://www.reddit.com/r/FFXV/comments/96hy0p
He also posted something about the costumes for the Final Fantasy XIV collaboration apparently aren't in the files now, which I hope is just to stop him from poking around more than anything else.
 

Loganight

ShinRa SOLDIER
Feb 24, 2018
160
308
19
Ah, well if that hadn't worked it seems that Sylva posted some sort of save file that's set up to load all of the items in for the avatars and other stuff such as the Assassin's Festival items.

https://www.reddit.com/r/FFXV/comments/96hy0p
He also posted something about the costumes for the Final Fantasy XIV collaboration apparently aren't in the files now, which I hope is just to stop him from poking around more than anything else.
Ahhh man I missed it before it was taken down, not sure why it was either. Thanks for the heads up anyways.

EDIT: Also I should mention that modding in the options you want from comrades isn't the best option, as far as I can tell most things (especially any clothing besides pants) are broken on the Avatara model. Even the glasses clip into my character's brow. That being said , as far as the glasses go, could just be the nature of the model. For example the Ring of the Lucii is worn beneath my character's skin in cutscenes because my fingers are too fat lol. Alot of weird glitches with the Avatara model clipping through stuff like that, including the steering wheel of the Regalia moving while my character's hands stay at 10 and 2. Whereas the clothing and hair I've tried to import via mods from comrades seem to have broken physics like the coat staying static and dragging behind my model or boots appearing way below my feet.
 
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Likes: Lord_Ham_Mork
Sep 8, 2015
45
86
U.K
I strongly suspect that, as FFXV is the only game which has been made using the Luminous Engine, BD2's R&D team has been using the game as a testing ground for features that they want the engine to have available for future use. Whether the avatar features end up working out in the long term or not (and remember, previous networked features were later removed), it gives the team an opportunity to make sure that the engine can handle networking properly.
Does Tabata want to make a spiritual successor to White Knight Chronicles or something? That hurt to write.
 
Likes: Lord_Ham_Mork

NoxFleuret

Red Wings Commander
Feb 17, 2018
114
297
26
Ahhh man I missed it before it was taken down, not sure why it was either. Thanks for the heads up anyways.

EDIT: Also I should mention that modding in the options you want from comrades isn't the best option, as far as I can tell most things (especially any clothing besides pants) are broken on the Avatara model. Even the glasses clip into my character's brow. That being said , as far as the glasses go, could just be the nature of the model. For example the Ring of the Lucii is worn beneath my character's skin in cutscenes because my fingers are too fat lol. Alot of weird glitches with the Avatara model clipping through stuff like that, including the steering wheel of the Regalia moving while my character's hands stay at 10 and 2. Whereas the clothing and hair I've tried to import via mods from comrades seem to have broken physics like the coat staying static and dragging behind my model or boots appearing way below my feet.
I spoke with one of the Reddit moderators through the Discord server they have going. Apparently it was just removed for a bit while they were going over things with Sylva to make sure the save files worked, and there wasn't anything malicious.

Someone apparently hadn't gotten the avatar items to load up, but all that was needed is to make sure that you copy the system folder from Sylva's upload into your own, but it will wipe your current main game avatar setting though it will unlock all of the items for customization.

So that's what it seems that Sylva was trying to explain, and a couple of people seem to have some success with it.