Well I've just bought a 3DS and picked up Pokemon X and Fire Emblem Awakening as my starter games in my local games store near college. And man, those games are addictive. I purchased the first Ace Attorney game yesterday and oh boy nostalgic moments. (Actually 'borrowed' my brother's old DS years ago and played the first case till the fourth. Never got the chance to play the final case) Just finished my third case and I'll be starting on the fourth case as soon as I restore myself. It's been a long week for me.
Gods Eater Burst (yes still. Especially now that God Eater 2 has been released in Japan WITH AN ENGLISH TROPHY LIST)
Dragons Dogma: Dark Arisen (This is aboslutely amazing. I though i'd never find a new IP that I would enjoy so much these days)
Call me an old sentimental bastard on a foolish nostalgia rush, or just tell me that I have bad taste in videogames (who knows, you might be right), but I played a lot more of Knack today and I am thoroughly enjoying myself with it. This game is 110% PSX mascot platformer wrapped in a pretty, Saturday morning CGI cartoon package. Playing this game really takes me back, in a good way. Not sure if it reminds me of my more innocent gaming youth or if I just needed a change of pace back to a style of game that I've forgotten I liked so much. Nowadays, I couldn't play a game like this too often and feel satisfied but I suppose it had been long enough right now because the small charms of its simplistic but challenging gameplay have me pretty happy at the moment. I haven't beaten the game yet so it's hard to say if I'll find it as memorable of a gaming experience that I do other old games of its kind. Actually, that's probably something I won't be able to determine until looking back at it in retrospect much later. All I can say is that right now I'm having a lot of fun with it.
It should be noted, however, that I didn't actually pay for this game with my own money... and that I most certainly don't think it's worthy of a $60 price tag. This is one of those titles that should have been $39.99 right out of the gate. I'd almost say $29 but you can tell the game has a high production value. Speaking of which, I didn't realize until today that the lead concept artist for the game was Koji Hasegawa of Shadow of the Colossus fame; That explains why the backgrounds look so nice. There were actually a good few people with strong Japanese development backgrounds working on this, surprisingly. From a business perspective, though, I can also recognize that Sony knew they could pull decent sales for this game even at a full price point, given that it's one of their two first-party launch titles. I'm going to give Mark Cerny and company props for doing something like this as a 4th generation PlayStation launch title. In my opinion that took some balls.
I picked this up from the last Steam sale for a tempting 75% off the usual price, but up until today, I've only managed to play it for an hour. I've one of those occasional WRPG itches that need scratching, so I decided to boot it up again.
So far, combat is...basic. I have three different fighting styles, and combat is a hack-and-slash-like affair, with a slight rhythmic/timing mechanic to it if I wish to sustain a combo. It isn't exactly anything particularly laudable, although the magical abilities certainly pack some weight to it. I blew back a Ghoul in an abandoned house at the dead of night, and rubble just started falling down around us, before Geralt dealt a heavy stab to the creature's groins as it's on the floor being pummelled by rubble.
I do like the world so far. It's not going to be the open-world of the third game, and nor is it like Xenoblade's individual, large open maps, but for a game from 2007, I'm very content with the scope and size of the first actual area of the game - the Vizima Outskirts - with the various settlements dotted around, and enough NPCs wandering around to make it feel alive. Kind of weird that I can easily stroll into people's homes and loot like in a JRPG. I was picturing being attacked for doing it, or be dealt with a nasty penalty. You don't see Elder Scrolls or Fable letting you do that!
Story is nothing remarkable so far. It's not exactly engaging, and Geralt has that JRPG cliche of amnesia, and there's nothing particularly interesting or outstanding about how Geralt is portrayed thus far. Triss is just already in love with him. In fact, within the first forty minutes, Geralt sleeps with her, DESPITE the fact that everyone else is waiting for them to come down and attend the funeral of one of the minor characters who was offed in the first half hour of the game.
It's being played on my laptop, meaning that on mid-settings, it's running at about 20 frames per second. Not terribly ideal, but workable. It turns into a slideshow when I'm not charging the machine, which is annoying, to say. Even in mid-settings, it looks fantastic, ignoring the horrific textures that inevitably do show, namely in cutscenes. Below-par with what I picture a console version to look like in some areas, but pretty good in most places. I haven't noticed a significant performance increase in low settings though.
I'd love to play The Witcher 2, but there's no PS3 version of the game, and my machine is not going to manage it in anything more than 15fps.
I'm having an amazing amount of fun playing Killer Instinct. I knew I would enjoy the game but didn't think it would be to this extent - I am loving this game. Great soundtrack, fun combos, nice backgrounds with awesome weather effects... I'm enjoying it so much I even went ahead and bought the Ultra Edition. Playing Killer Instinct Classic, which came with the Ultra Edition, is a nice throwback, too.
So far I'm pleased with Crimson Dragon but I haven't spent an incredible amount of time with it like I plan on doing. As I've said before I'm nothing if not a diehard Panzer Dragoon fan, and with that I can already deduce that this could have been a better game based solely off of the few hours I played of it last night. My biggest gripe already would be the lack of that old 90 degree quick-turn; It's definitely still needed. You can tell they put a good effort into trying to let the camera guide you to where you need to be facing but, at times, it whips you around to a position that you simply don't need to be in and by the time you get to where you do, you've already taken one if not multiple hits. It's probably fine for a casual playthough, but for a game that encourages you to grind out levels and perfect stages for higher rankings and bonuses it's somewhat frustrating, especially for someone such as myself who wouldn't even think of playing on any mode but Classic. I'd be extremely happy if they could just patch-in that 90 degree turn. There are things to love about the game, though. It definitely feels like Panzer Dragoon. It's new, it's HD, but at the same time it feels retro (in a good way) and that's because they stayed true to the art direction and level design of the older games. The music is also classic Panzer and overall a really good soundtrack if you're a fan of the series' music; It's up there with the best of them. There's definitely some beautiful environments to be seen even if they're not cutting-edge next-gen. You might have to be a fan to enjoy them as much as I do but in my opinion some of them are quite breathtaking. Actually, I'm gonna go out on a limb and make a far-to-soon judgement call: I think you probably have to be a hardcore fan to enjoy this game much at all. The way I see it so far is that some aspects of it can be enjoyable if you're really into Panzer Dragoon, but even then it's basically only going to stave off your hunger for another really good game in the series. It's much more of an edible appetizer than a delicious main course. I know, shame on me for saying so after only playing 4 or 5 hours of the game, but I sincerely think that's how it's going to turn out. I'm not severely disappointed, though, it's already worth the $20 I paid for sure.
I've decided to revisit Batman Arkham Asylum to see how long it can take for me to speed my way through the game while completely ignoring side content and especially the Riddler trophies. The speed-run isn't exactly going too well when I spend 15 minutes stuck in a room when all I had to do was look UP and grapple with R1. In addition, it is glorious to go through the Scarecrow bits of the game again. Trust me to suggest that they are the best parts of the game.
Still slowly going through The Witcher. It's...not that great to be honest. It's a mediocre game at best, largely because Geralt continues to lack a personality, not helped by a rather background cast of NPCs, and especially what passes as the combat system, as limited as depth as it is. Three stances that you occasionally switch between, and just rhythmically clicking the left mouse key. There have been moments when a group of enemies encircled me, but Geralt couldn't even land a hit because one member of the Drowner group continuously hammered me in the face or the back of the head. I had to somersault out of there because Geralt could do nothing but be a ragdoll, despite the combat style specifically suited for group combat activated. Pretty sure that wasn't meant to happen.